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Guardian Of Tales: mudanças entre as edições

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Dominaeasy
Dominaeasy (discussão | contribs) (Alteração do loot)
Linha 30: Linha 30:
| sounds        =  
| sounds        =  
| location      = [[Secret Library]].
| location      = [[Secret Library]].
| lootcomum      = [[Platinum Coin]]s, [[Small Diamond]]s, [[Burnt Scroll]], [[Glowing Rune]]s, [[Book Page]]s.
| lootcomum      = [[Platinum Coin]]s, [[Book Page]]s, [[Burnt Scroll]], [[Glowing Rune]]s, [[Small Diamond]]s
| lootincomum    = [[Coal]], [[Wand of Inferno]], [[Fire Axe]], [[Soul Orb]], [[Spellbook of Warding]].
| lootincomum    = [[Coal]], [[Fire Axe]], [[Soul Orb]], [[Spellbook of Warding]], [[Wand of Inferno]]
| lootsemiraro  = [[Magma Legs]], [[Magma Coat]], [[Fire Sword]], [[Piece of Hellfire Armor]].
| lootsemiraro  = [[Fire Sword]], [[Magma Coat]], [[Magma Legs]], [[Piece of Hellfire Armor]]
| lootraro      = [[Coal]]
| notes          =  
| notes          =  
| history        = The guardian of tales is a librarian and curator to its core. A good part of their enormous brain patterns are dedicated to organizing, comparing, analyzing, evaluating and memorizing new and old knowledge. They could be considered living, mobile libraries on their own. They often work in tandem with animated feathers to create new books or recreate old ones. They serve as the main copyists of Zathroth and are responsible for spreading certain knowledge while withholding other for the worthy. The guardians are zealous followers of Zathroth and as such developed their own, twisted philosophy around their teachings, so it's not uncommon for them to twist and alter texts that they produce to fill them with traps that will spell doom for the unwary and unworthy. One of their most prominent creation is that of a living, sentient runic alphabet. Those runes are able to spread like a disease amongst books and texts, change and subvert their contents and rumor has it, that it might even in some strange way may spread to sentient beings in some way. Though reclusive and more concerned about knowledge and service to Zathroth, when cornered or in service of forbidden knowledge the guardians are more then willing to engage in a fight. They use their knowledge to weave powerful spells and their only true weakness is, that they are way better in the theoretical application of their knowledge then the practical one. This leaves an opening at least for some highly skilled adventurer to weather their waves of attacks and pierce their wards and protections to overpower them. Defeating a guardian of tales though is not an easy task and surely none that pleases the god of forbidden knowledge.
| history        = The guardian of tales is a librarian and curator to its core. A good part of their enormous brain patterns are dedicated to organizing, comparing, analyzing, evaluating and memorizing new and old knowledge. They could be considered living, mobile libraries on their own. They often work in tandem with animated feathers to create new books or recreate old ones. They serve as the main copyists of Zathroth and are responsible for spreading certain knowledge while withholding other for the worthy. The guardians are zealous followers of Zathroth and as such developed their own, twisted philosophy around their teachings, so it's not uncommon for them to twist and alter texts that they produce to fill them with traps that will spell doom for the unwary and unworthy. One of their most prominent creation is that of a living, sentient runic alphabet. Those runes are able to spread like a disease amongst books and texts, change and subvert their contents and rumor has it, that it might even in some strange way may spread to sentient beings in some way. Though reclusive and more concerned about knowledge and service to Zathroth, when cornered or in service of forbidden knowledge the guardians are more then willing to engage in a fight. They use their knowledge to weave powerful spells and their only true weakness is, that they are way better in the theoretical application of their knowledge then the practical one. This leaves an opening at least for some highly skilled adventurer to weather their waves of attacks and pierce their wards and protections to overpower them. Defeating a guardian of tales though is not an easy task and surely none that pleases the god of forbidden knowledge.
}}
}}

Edição das 05h05min de 4 de outubro de 2018

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Guardian Of Tales.gif
Guardian Of Tales
Hearthp.png 15000 HPPontos de Vida Bestiário Difícil.gif DifícilDificuldade:
São necessários 2500 abates para completar esta criatura.
Xpbestiary.png 14000 XPPontos de Experiência (21000 com bônus) Comum ComumOcorrência
Haste Icon.gif 210 de Velocidade Charm.gif 50 Charms
Armor Icon.gif 77 de Armadura Mitigation Icon Wheel.gif ? de Mitigação
Físico.png 100%Neutro a Físico
Poisoned Icon.gif 100%Neutro a Terra
Burning Icon.gif 0%Imune a Fogo
Cursed Icon.gif 50%Forte a Morte
Electrified Icon.gif 100%Neutro a Energia
Dazzled Icon.gif 100%Neutro a Sagrado
Freezing Icon.gif 110%Fraco a Gelo
Heal Icon.png 100%Neutro a Cura
Imunidades:
Fogo Paralisia Invisibilidade
Pode ser Puxado:
Cross.png
Passa por:
Fogo Energia Veneno
Empurra Objetos:
Tick.png
Habilidades: Nenhuma.
Comportamento: Não é possível bloquear o respawn dessa criatura. Combate corpo a corpo e à distância. Luta até a morte.
Locais Fixos: Secret Library Fire Section.
Sumonar/Convencer: --/--
Adicionado: 11.80 (03 de julho de 2018)
Loot:
Comum:
Platinum CoinsPlatinum Coin.gif, Book PagesBook Page.gif, Burnt ScrollBurnt Scroll.gif, Glowing RunesGlowing Rune.gif, Small DiamondsSmall Diamond.gif
Incomum:
CoalCoal.gif, Fire AxeFire Axe.gif, Soul OrbSoul Orb.gif, Spellbook of WardingSpellbook of Warding.gif, Wand of InfernoWand of Inferno.gif
Semi-Raro:
Fire SwordFire Sword.gif, Magma CoatMagma Coat.gif, Magma LegsMagma Legs.gif, Piece of Hellfire ArmorPiece of Hellfire Armor.gif
Raro:
CoalCoal.gif
História:
The guardian of tales is a librarian and curator to its core. A good part of their enormous brain patterns are dedicated to organizing, comparing, analyzing, evaluating and memorizing new and old knowledge. They could be considered living, mobile libraries on their own. They often work in tandem with animated feathers to create new books or recreate old ones. They serve as the main copyists of Zathroth and are responsible for spreading certain knowledge while withholding other for the worthy. The guardians are zealous followers of Zathroth and as such developed their own, twisted philosophy around their teachings, so it's not uncommon for them to twist and alter texts that they produce to fill them with traps that will spell doom for the unwary and unworthy. One of their most prominent creation is that of a living, sentient runic alphabet. Those runes are able to spread like a disease amongst books and texts, change and subvert their contents and rumor has it, that it might even in some strange way may spread to sentient beings in some way. Though reclusive and more concerned about knowledge and service to Zathroth, when cornered or in service of forbidden knowledge the guardians are more then willing to engage in a fight. They use their knowledge to weave powerful spells and their only true weakness is, that they are way better in the theoretical application of their knowledge then the practical one. This leaves an opening at least for some highly skilled adventurer to weather their waves of attacks and pierce their wards and protections to overpower them. Defeating a guardian of tales though is not an easy task and surely none that pleases the god of forbidden knowledge.
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