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Spiky Carnivor: mudanças entre as edições
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| [edição aprovada] | [edição aprovada] |
| Linha 31: | Linha 31: | ||
| implemented = 12.00 | | implemented = 12.00 | ||
| sounds = | | sounds = | ||
| location = | | location = [[Carnivora's Rocks]] | ||
| lootcomum = 1-7 [[platinum coin]]s | | lootcomum = 1-7 [[platinum coin]]s | ||
| lootincomum = [[Dark Armor]], [[Guardian Shield]], [[Brown Crystal Splinter]], [[Blue Crystal Splinter]], 1 | | lootincomum = [[Dark Armor]], [[Guardian Shield]], [[Brown Crystal Splinter]], [[Blue Crystal Splinter]], 1-2 [[Green Glass Plate]]. | ||
| lootsemiraro = [[Warrior Helmet]] | | lootsemiraro = [[Terra Amulet]], [[Glacier Amulet]], [[Lightning Pendant]], [[Talon]], [[Warrior Helmet]], [[Blue Robe]], [[Prismatic Quartz]], 1-2 [[Rainbow Quartz]]. | ||
| lootraro = | | lootraro = [[Terra Mantle]], [[Shockwave Amulet]] | ||
| lootmuitoraro = | | lootmuitoraro = | ||
| notes = | | notes = | ||
Edição das 10h10min de 10 de dezembro de 2018
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| Habilidades: | Corpo a corpo (0-?), Distance Fighting (0-?), Self-Healing (1-?). | |||||||||||
| Comportamento: | Não é possível bloquear o respawn dessa criatura. Combate corpo a corpo e à distância. Luta até a morte. | |||||||||||
| Locais Fixos: | Carnivora's Rocks. | |||||||||||
| Sumonar/Convencer: | --/-- | |||||||||||
| Adicionado: | 12.00 (03 de dezembro de 2018) | |||||||||||
| Loot: |
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| História: | This species as the name already says exclusively feeds on raw meat. The very special way of digesting its prey leads to very unique products a hunter can obtain. The items of interest are little glass plates that arise in the so called process of glassification. They are coveted materials for craftsmanship.
During their development, they go through various stages which ultimately manifest in specific habits and appearance. The adolescent carnivor has already breeded a massive protective dorsum. So its name is spiky carnivor. Not only the appearence changes at that age but also the way of hunting. This species attacks its opponents mainly from distance, using its spikes as fatal projectiles. For hunters that prefer close combat it is a challenge to drive them into a corner. Distance fighters won't have that problem. |
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