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Crazed Summer Vanguard

De Tibia Wiki - A Enciclopédia do Tibia
Revisão de 01h03min de 25 de agosto de 2020 por Tillzin (discussão | contribs)
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Crazed Summer Vanguard.gif
Crazed Summer Vanguard
Hearthp.png 5500 HPPontos de Vida Bestiário Difícil.gif DifícilDificuldade:
São necessários 2500 abates para completar esta criatura.
Xpbestiary.png 5000 XPPontos de Experiência (7500 com bônus) Comum ComumOcorrência
Haste Icon.gif 195 de Velocidade Charm.gif 50 Charms
Armor Icon.gif 77 de Armadura Mitigation Icon Wheel.gif ? de Mitigação
Físico.png 100%Neutro a Físico
Poisoned Icon.gif 100%Neutro a Terra
Burning Icon.gif 50%Forte a Fogo
Cursed Icon.gif 100%Neutro a Morte
Electrified Icon.gif 100%Neutro a Energia
Dazzled Icon.gif 80%Forte a Sagrado
Freezing Icon.gif 130%Fraco a Gelo
Heal Icon.png 100%Neutro a Cura
Imunidades:
Paralisia Invisibilidade
Pode ser Puxado:
Cross.png
Passa por:
Fogo Energia Veneno
Empurra Objetos:
Tick.png
Habilidades: Corpo a corpo (0-530), Fire Beam (270-710), Fire Exori (360-380), Fire Explosion (em torno de si) (200-350), Energy Explosion (dano de fogo, em torno de si e sem gráficos) (250-330).
Comportamento: Não é possível bloquear o respawn dessa criatura. Combate corpo a corpo. Luta até a morte.
Locais Fixos: Dream Labyrinth (Summer Court).
Adicionado: 12.00 (03 de dezembro de 2018)
Sons: "I see colours, all colours!!! Or are these just illusions?";"La di da di dool!"
Loot:
Comum:
0-13 Platinum CoinsPlatinum Coin.gif, Elven Astral ObserverElven Astral Observer.gif.
Incomum:
SeedsSeeds.gif, Magma AmuletMagma Amulet.gif, Dragon NecklaceDragon Necklace.gif, Two Handed SwordTwo Handed Sword.gif, KnifeKnife.gif, ScimitarScimitar.gif, Belted CapeBelted Cape.gif, Dream Essence EggDream Essence Egg.gif.
Semi-Raro:
Magma BootsMagma Boots.gif, Wand of DragonbreathWand of Dragonbreath.gif, Wand of DraconiaWand of Draconia.gif.
Raro:
Sun FruitSun Fruit.gif.
Muito Raro:
Bullseye PotionBullseye Potion.gif.
História:
The dream-born are a reclusive race of creatures that are shrouded in mystery. Only recent events led to a contact that shed some light on these peculiar beings. There seem to be two distinctively different kinds of dream-born, that align themselves with either the winter or the summer. Though there are conflicting reports about that alignment, the current theory is that there are two rivaling courts exists though it's still possible that there is just one court that changes in accordance to the seasons. In the few recorded encounters, the dream-born claimed to live in realms that their god created with his dreams. Given their obvious kinship to the common elves it's of course far more likely that they are just descendants of elves that fled the godwars into some kind of pocket dimension. They usually shun outsiders and rarely leave their own realm at all. What little information could be gathered about them suggests a lifestyle akin that of the other elves, though they seem to lack a cast system and have a feudal oriented society. Due to their isolation they developed odd quirks like the overemphasising of seasons, that hints at a primitive, animistic world-view. It's still recommended to improve any contact and further the knowledge about them for the sake of science. All research of their behalves is hampered by what some kind of disease that drives them mad and violent. The dream-born claim that this is caused by 'nightmares' which may hint that a feverish episode is the precursor of this madness. Although this disease seemingly does not spread to other species, it is still recommended to keep these aggressive lunatics at distance. This behavior gives new credit to the old saying: If bitten by an elf, please see your doctor. While the vanguard of the summer court are in general astonishingly disciplined and organised fighters for elves, the incursion of the nightmares have driven them mad and turned them against their kin. Vengeful for imagined slights and full of hate against anything not touched by the nightmare, they became a constant threat, attacking without any provocation. They still display the skill and training of their past but their clouded minds prevent them from forming strategies and the use of more complicated fighting maneuvers. They seem to enjoy slaughter and mayhem but there are reported cases in which they broke out of combat to indulge in a series of incoherent rants.
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