Jogador: Hi
Mr Morris: Welcome, young adventurer. If you seek to help me with some things, I might have a little quest or mission for you.
Jogador: Job
Mr Morris: There's always someone who needs to be at the front, to take the first step into the unknown. My whole life has been full of such steps.
Jogador: Name
Mr Morris: Mr Morris will do.
Jogador: Dawnport
Mr Morris: Ah, that old story of how it was named? I spread it around. Can't remember really what its origins are. Interesting archeological findings here, though.
Jogador: Secrets of dawnport
Mr Morris: Ah yes. Well, the magic that led us here seems to be most potent at a certain time, close before sunrise. Perhaps like a giant pulse, or beacon. Maybe the gods set it here, or a mad sorcerer, we don't know for sure yet... The portal deep down in the caves, resonating with magical energy where you came through, can maybe bring something else into this world as well. So it must be carefully guarded while we investigate the island for more clues... There are some very interesting archeological findings here on the island throughout. Seems the island has drawn some cults here, but why they are gone now, no one knows.
Jogador: Archeological
Mr Morris: It seems that throughout its history, this island was inhabited by very different species. I like to study their remains.
Jogador: Rookgaard
Mr Morris: Yeah. Long time I haven't been to that place. How's old Vascalir? Still hanging around in the academy? And Kraknaknork? Hah, I remember our brawl after that last card game. Fun times.
Jogador: Guild
Mr Morris: Ah, I couldn't live without the thrill of adventure! The Adventurer's Guild has grown too relaxed, to my mind. I wasn't content staying there or just going on some small field trip into the Pits of Inferno! ...
Mr Morris: The Guild really needs some shaking up, some fresh blood. Well, anyway, the old adventurers were very keen on me exploring the far-off corners of our world. ...
Mr Morris: And I certainly wasn't going to miss the opportunity. On my way to some far-off corner, I fond this island and felt it was ideal for the training of young adventurers. So that's what we do here.
Jogador: Coltrayne
Mr Morris: What about him? Is he in one of his dark moods again? That's his normal mood, I mean. Just buy your armor, weaponry and ammunition there and don't worry.
Jogador: Garamond
Mr Morris: Tired of the academy, maybe, but not of teaching. If you need druid or sorcerer spells, go to him.
Jogador: Hamish
Mr Morris: Ah, good old Hamish. A real wizard with potions. Will supply you with very useful magic equipment for hunting.
Jogador: Inigo
Mr Morris: Ran across Inigo a few times on some remote islands, years and years ago. Talked him into coming along here, and he seems to enjoy helping newcomers find their way. Passing his knowledge on to the next generation.
Jogador: Mr Morris
Mr Morris: Exactly. Has a nice ring to it.
Jogador: Oressa
Mr Morris: She's a good listener if you should still hesitate as to the choice of your definite vocation.
Jogador: Plunderpurse
Mr Morris: Well, for him it's always been just a question of 'Your gold or your life' - gold it is nowadays. You can stash your loose change at ol' Abram, but make sure to withdraw it once you leave Dawnport!
Jogador: Richard
Mr Morris: We found him here half-dead and fixed him up, now he fixes us dinner and roof beams. Definitely someone you should check out for food, a rope and a shovel.
Jogador: Ser Tybald
Mr Morris: Been together through many a desperate situation. A romantic underneath it all. Found the time to specialise on spells for paladins and knights somewhere along the way.
Jogador: Wentworth
Mr Morris: Be careful that he doesn't bore you to death with accountants of, well, your bank account history.
Jogador: Woblin
Mr Morris: Ah, the goblin who sneaks around here now and then? Lives in a cave to the west, somewhere.
Jogador: Stone
Mr Morris: The Adventurer's Stone is imbued with magic that resonates in harmony with the magical energies of the temples in the cities of Tibia. . ...
Mr Morris: It only works if you're inside a city temple, but it can be any city temple - like Venore or Liberty Bay or Darashia - the stone will always work in a city temple and teleport you to the Adventurer's Guild upon use. ...
Mr Morris: Once you choose your vocation and leave Dawnport, you'll receive the Adventurer's Stone along with your vocation equipment. ...
Mr Morris: Once you're on the mainland in a city, maybe Venore, I recommend you use it in a temple and check out the Guild - old Rotem Valos is a nice guy to chat to.
Jogador: Legion
Mr Morris: You ask after a legion helmet? I'm not aware that Coltrayne has one in stock, and it seems we're the first humans to set foot on this island... so if there is a legion helmet on Dawnport, it has not been found yet.
Jogador: Book
Mr Morris: I have begun retrieving information. This is very interesting. Apparently they found lots of monsters, caves, and hidden treasures. Or maybe that blotch there means 'not a lot'? Anyway, lots to read and learn!
Jogador: Bye
Mr Morris: Watch your back, young friend.