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Melchior: mudanças entre as edições

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| name        = Melchior
| name        = Melchior
| job        = Mendigo
| job        = Mendigo
| city        = Ankrahmun
| city        = Darama
| location    = [[Ankrahmun]], ({{mapa|33193,32820,7:5|aqui}}).
| subarea    = Ankrahmun
| implemented =  
| location    = [[Ankrahmun]] ({{mapa|33193,32820,7:5|aqui}}).
| notes      = Melchior foi cegado pelos djinns por causa da sua ambição. Tem uma grande história para contar.<br />
| implemented = 7.3
Sua história:<br />
| notes      = Melchior foi cegado pelos djinns por causa da sua ambição. Tem uma grande história para contar.</br>
'''Melchior''': Assustado, mas eu recordei as histórias do meu avô e eu saudei a criatura usando uma tradicional palavra de cumprimento dos djinns. ...<br />
Sua histórico:</br>
'''Melchior''': Ele trabalhou. Eu consegui engajar o djinn - para ele ser um claro suficiente - em uma conversa. De fato, Eu mesmo que consegui um acordo com ele. Os djinns The djinns moram aqui e precisam de fornecimento, e eu prometi que lhes traria algo. ...<br />
:'''Melchior:''' Assustado, mas eu recordei as histórias do meu avô e eu saudei a criatura usando uma tradicional palavra de cumprimento dos djinns. ...
'''Melchior''': Um relacionamento altamente lucrativo do negócio seguiu. Infelizmente, minha ambição crescia todo dia, e ela mostrou meu senso de julgamento. ...<br />
:'''Melchior:''' Ele trabalhou. Eu consegui engajar o djinn - para ele ser um claro suficiente - em uma conversa. De fato, Eu mesmo que consegui um acordo com ele. Os djinns The djinns moram aqui e precisam de fornecimento, e eu prometi que lhes traria algo. ...
'''Melchior''': Ouviu-se que existia um segundo forte de djinns e eu viajei para lá. Aquele djinn, que se chamou de Marid, era muito amigável, e em breve eu negociava com ele. ...<br />
:'''Melchior:''' Um relacionamento altamente lucrativo do negócio seguiu. Infelizmente, minha ambição crescia todo dia, e ela mostrou meu senso de julgamento. ...
'''Melchior''': Infelizmente, ele não fez outro tribo de djinn, o Efreet, não demorou para descobrir o que eu era. ...<br />
:'''Melchior:''' Ouviu-se que existia um segundo forte de djinns e eu viajei para lá. Aquele djinn, que se chamou de Marid, era muito amigável, e em breve eu negociava com ele. ...
'''Melchior''': A punição dos Efreets' era muito cruel: Eles me cegaram e a esquerda o Kha'labal para morrer de sede e exaustão e servir comida para as scarabs. Mas aquele era um favor que eu não poderia fazer. ...<br />
:'''Melchior:''' Infelizmente, ele não fez outro tribo de djinn, o Efreet, não demorou para descobrir o que eu era. ...
'''Melchior''': Eu esforcei-me desesperadamente e fui acolhido por uma caravana. E me deixaram aqui, e agora eu tenho um tipo de praga à andar por esta cidade metade morto.<br />
:'''Melchior:''' A punição dos Efreets' era muito cruel: Eles me cegaram e a esquerda o Kha'labal para morrer de sede e exaustão e servir comida para as scarabs. Mas aquele era um favor que eu não poderia fazer. ...
<noinclude><p><spoiler>Faz parte da [[To Appease the Mighty Quest]] (faça essa primeiro ou não poderá mais fazê-la se começar alguma das outras), da [[The Djinn War - Efreet Faction]] e da [[The Djinn War - Marid Faction]] (você só pode fazer uma dessas duas últimas).</spoiler></p></noinclude>
:'''Melchior:''' Eu esforcei-me desesperadamente e fui acolhido por uma caravana. E me deixaram aqui, e agora eu tenho um tipo de praga à andar por esta cidade metade morto.
<noinclude><p><spoiler>
* Faz parte da [[To Appease the Mighty Quest]] (faça essa primeiro ou não poderá mais fazê-la se começar alguma das outras), da [[The Djinn War - Efreet Faction]] e da [[The Djinn War - Marid Faction]] (você só pode fazer uma dessas duas últimas).
</spoiler></p></noinclude>
| buysell    = não
| buysell    = não
| buys        =  
| buys        =  
Linha 20: Linha 23:
| falas =  
| falas =  
{{Warning|Algumas das informações que segue é spoiler de quest. Não leia se você não quer estragar as quests}}
{{Warning|Algumas das informações que segue é spoiler de quest. Não leia se você não quer estragar as quests}}
 
''Jogador:'' '''Hi''' (homem)</br>
''Jogador'': '''hi''' (homem)<br />
Melchior: Greetings, ''Jogador''. I do not see your face, but I can read a thousand things in your voice!</br>
[[Melchior]]: Greetings, ''Player''. I do not see your face, but I can read a thousand things in your voice!
''Jogador:'' '''Hi''' (mulher)</br>
 
'''Melchior:''' Welcome, ''Jogador''! The lovely sound of your voice shines like a beam of light through my solitary darkness!</br>
''Jogador'': '''hi''' (mulher)<br />
''Jogador:'' '''Name'''</br>
Melchior: Welcome, ''Player''! The lovely sound of your voice shines like a beam of light through my solitary darkness!
'''Melchior:''' My late father, may he rest in peace, chose to call me Melchior.</br>
 
''Jogador:'' '''Melchior'''</br>
''Jogador'': '''name'''<br />
'''Melchior:''' That is my name.</br>
Melchior: My late father, may he rest in peace, chose to call me Melchior.
''Jogador:'' '''Job'''</br>
 
'''Melchior:''' I am a poor beggar. I try to make a meagre living here since a cruel fate has left me a blind man.</br>
''Jogador'': '''melchior'''<br />
''Jogador:'' '''Blind'''</br>
Melchior: That is my name.
'''Melchior:''' Yes, I am. I was not born that way, but a cruel fate caused me to lose my eyesight.</br>
 
''Jogador:'' '''Fate''' ou '''Story'''</br>
''Jogador'': '''job'''<br />
'''Melchior:''' Fte Played A Cruel Trick On Old Melchior. If You Want Me To, I Can Tell You My Story - Talking About One's Grievances Does Help To Ease The Pain. So - Would You Like To Hear My Story?
Melchior: I am a poor beggar. I try to make a meagre living here since a cruel fate has left me a blind man.
''jogador:'' '''Yes'''</br>
 
'''Melchior:''' Wile my eyes were still of use to me I worked as a trader. I was not too successful, so I started looking for alternatives. Remembering some old nomad legends I went to explore the Kha'zeel. If only I'd never done that! ...</br>
''Jogador'': '''blind'''<br />
'''Melchior:''' Ater many days I met a weird creature - it was humanoid, but it was also much larger than any man, and it seemed to be only half-solid in a way. ...</br>
Melchior: Yes, I am. I was not born that way, but a cruel fate caused me to lose my eyesight.
'''Melchior:''' Iwas scared, but I remembered my grandfather's stories and I hailed the creature using the traditional djinn word of greeting. ...</br>
 
'''Melchior:''' I worked. I managed to engage the djinn - for it was one sure enough - in a conversation. In fact, I even managed to come to an agreement with it. The djinns living there needed supplies, and I promised I would bring them some. ...</br>
''Jogador'': '''fate''' ou '''story'''<br />
'''Melchior:''' Ahighly profitable business relationship ensued. Unfortunately, my greed grew every day, and it clouded my sense of judgement. ...</br>
Melchior: Fate played a cruel trick on old Melchior. If you want me to, I can tell you my story - talking about one's grievances does help to ease the pain. So - would you like to hear my story?<br />
'''Melchior:''' Haring that there was a second djinn fortress I travelled there. Those djinn, who called themselves the Marid, were friendly enough, and soon I traded with them as well. ...</br>
''Jogador'': '''yes'''<br />
'''Melchior:''' Ufortunately, it did not take the other djinn tribe, the Efreet, long to find out what I was up to. ...</br>
Melchior: While my eyes were still of use to me I worked as a trader. I was not too successful, so I started looking for alternatives. Remembering some old nomad legends I went to explore the Kha'zeel. If only I'd never done that! ...<br />
'''Melchior:''' Te Efreets' punishment was cruel: They blinded me and left me in the Kha'labal to die of thirst and exhaustion as food for the scarabs. But that was a favour I could not do them. ...</br>
Melchior: After many days I met a weird creature - it was humanoid, but it was also much larger than any man, and it seemed to be only half-solid in a way. ...<br />
'''Melchior:''' I desperately struggled on and finally I was picked up by a caravan. They took me here, and now I am sort of stuck here in this city of the half-dead.</br>
Melchior: I was scared, but I remembered my grandfather's stories and I hailed the creature using the traditional djinn word of greeting. ...<br />
''Jogador:'' '''Djinn'''</br>
Melchior: It worked. I managed to engage the djinn - for it was one sure enough - in a conversation. In fact, I even managed to come to an agreement with it. The djinns living there needed supplies, and I promised I would bring them some. ...<br />
'''Melchior:''' Te djinns are a wondrous race. Swift and strong they are and larger, much larger than any man. ...</br>
Melchior: A highly profitable business relationship ensued. Unfortunately, my greed grew every day, and it clouded my sense of judgement. ...<br />
'''Melchior:''' Ad yet, djinns fit into tiny lamps, for they are but half solid creatures who can change into mist whenever they want to! It is as though they lived between the worlds, travelling hither and thither as they please. ...</br>
Melchior: Hearing that there was a second djinn fortress I travelled there. Those djinn, who called themselves the [[Marid]], were friendly enough, and soon I traded with them as well. ...<br />
'''Melchior:''' Lttle is known about their origin, but legend has it Zathroth himself, the dark master of magic, created them to some unknown evil purpose. ...</br>
Melchior: Unfortunately, it did not take the other djinn tribe, the [[Efreet]], long to find out what I was up to. ...<br />
'''Melchior:''' Bt they are not evil, and perhaps that is why Zathroth eventually abandoned them! Djinns have independent minds and souls just like humans, and just like us they are forlorn creatures struggling to find their place in creation. ...</br>
Melchior: The [[Efreet]]s' punishment was cruel: They blinded me and left me in the Kha'labal to die of thirst and exhaustion as food for the scarabs. But that was a favour I could not do them. ...<br />
'''Melchior:''' Tey have fought a bitter, bitter war between themselves over this, a cataclysmic war that led them to the brink of self-destruction. ...</br>
Melchior: I desperately struggled on and finally I was picked up by a caravan. They took me here, and now I am sort of stuck here in this city of the half-dead.
'''Melchior:''' Tday they are few and far between, but they are still divided into two warring fractions, the gentle Marid and the cruel Efreet, and neither side will rest until the other is utterly defeated. ...</br>
 
'''Melchior:''' I you ever meet a djinn make sure to say the word of greeting immediately. Otherwise he will simply ignore you or worse - if it is an Efreet he will kill you outright. ...</br>
''Jogador'': '''djinn'''<br />
'''Melchior:''' Ad remember, once you decided to follow one group of djinns you can never switch sides, so choose well. No Efreet will ever deal with a follower of the Marid and vice versa.</br>
Melchior: The [[djinns]] are a wondrous race. Swift and strong they are and larger, much larger than any man. ...<br />
''Jogador:'' '''Efreet'''</br>
Melchior: And yet, djinns fit into tiny lamps, for they are but half solid creatures who can change into mist whenever they want to! It is as though they lived between the worlds, travelling hither and thither as they please. ...<br />
'''Melchior:''' Bware the Efreet, stranger! They hate all humans, and if they had their way all of us would be killed. If you meet one be sure to say the word of greeting immediately because otherwise you will be killed in a heartbeat. ...</br>
Melchior: Little is known about their origin, but legend has it [[Zathroth]] himself, the dark master of magic, created them to some unknown evil purpose. ...<br />
'''Melchior:''' Ad do not approach them if you are a follower of the Marid - they are impossible to fool!</br>
Melchior: But they are not evil, and perhaps that is why Zathroth eventually abandoned them! Djinns have independent minds and souls just like humans, and just like us they are forlorn creatures struggling to find their place in creation. ...<br />
''Jogador:'' '''Marid'''</br>
Melchior: They have fought a bitter, bitter war between themselves over this, a cataclysmic war that led them to the brink of self-destruction. ...<br />
'''Melchior:''' Te Marid are gentle, kind-hearted djinn, or at least that is how they act towards humans. However, they are quite reclusive, too. They will not talk to human unless he says the word of greeting first. ...</br>
Melchior: Today they are few and far between, but they are still divided into two warring fractions, the gentle Marid and the cruel Efreet, and neither side will rest until the other is utterly defeated. ...<br />
'''Melchior:''' Ad do not approach them if you are a follower of the Efreet - they are impossible to fool!</br>
Melchior: If you ever meet a djinn make sure to say the word of greeting immediately. Otherwise he will simply ignore you or worse - if it is an Efreet he will kill you outright. ...<br />
''Jogador:'' '''Word Of Greeting'''</br>
Melchior: And remember, once you decided to follow one group of djinns you can never switch sides, so choose well. No Efreet will ever deal with a follower of the Marid and vice versa.<br />
'''Melchior:''' Te djinns have an ancient code of honour. This code includes a special concept of hospitality. Anybody who utters the word of greeting must not be attacked even if he is an enemy. Well, at least that is what the code says. ...</br>
 
'''Melchior:''' Ihave found out, though, that this does not work at all times. There is no point to say the word of greeting to an enraged djinn. ...</br>
''Jogador'': '''efreet'''<br />
'''Melchior:''' Ican tell you the word of greeting if you're interested. It is DJANNI'HAH. Remember this word well, stranger. It might save your life one day. ...</br>
Melchior: Beware the Efreet, stranger! They hate all humans, and if they had their way all of us would be killed. If you meet one be sure to say the word of greeting immediately because otherwise you will be killed in a heartbeat. ...<br />
'''Melchior:''' And keep in mind that you must choose sides in this conflict. You can only follow the Efreet or the Marid - once you have made your choice there is no way back. I know from experience that djinn do not tolerate double-crossing.</br>
Melchior: And do not approach them if you are a follower of the Marid - they are impossible to fool!<br />
''Jogador:'' '''Kha'zeel'''</br>
 
'''Melchior:''' That is the name of the huge mountain range to the west of the great desert, the Kha'labal. That's where you will find the djinns' fortresses Ashta'daramai and Mal'ouquah. ...</br>
''Jogador'': '''marid'''<br />
''Jogador:'' '''Ashta'daramai'''</br>
Melchior: The Marid are gentle, kind-hearted djinn, or at least that is how they act towards humans. However, they are quite reclusive, too. They will not talk to human unless he says the word of greeting first. ...<br />
'''Melchior:''' Aah yes - the Marids' fortress. Perched high on the Kha'zeel, it is a marvel to behold. They say Gabel built it on the ruins of his original palace.</br>
Melchior: And do not approach them if you are a follower of the Efreet - they are impossible to fool!<br />
''Jogador:'' '''Mal'ouquah'''</br>
 
'''Melchior:''' That is the Efreet's gloomy fortress, home of Malor, hidden high up in the Kha'zeel mountains. I used to go there often. Don't make the same mistake, stranger! I would love to think there is somebody who profited from the lesson I had to learn!</br>
''Jogador'': '''word of greeting'''<br />
''Jogador:'' '''Gabel'''</br>
Melchior: The djinns have an ancient code of honour. This code includes a special concept of hospitality. Anybody who utters the word of greeting must not be attacked even if he is an enemy. Well, at least that is what the code says. ...<br />
'''Melchior:''' He is the leader of the Marid! I have never met him myself, but everybody was full of praise for him back at Ashta'daramai. The legend has it that it was him who introduced the djinns to wise Daraman's teachings.</br>
Melchior: I have found out, though, that this does not work at all times. There is no point to say the word of greeting to an enraged djinn. ...<br />
''Jogador:'' '''Malor'''</br>
Melchior: I can tell you the word of greeting if you're interested. It is DJANNI'HAH. Remember this word well, stranger. It might save your life one day. ...<br />
'''Melchior:''' Mlor is the Efreets' leader. He is perhaps not the strongest of all efreet, but his treachery and cruelty are certainly unrivalled. He was defeated a long, long time ago, but he was not killed. ...</br>
Melchior: And keep in mind that you must choose sides in this conflict. You can only follow the Efreet or the Marid - once you have made your choice there is no way back. I know from experience that djinn do not tolerate double-crossing.
'''Melchior:''' I don't know why... I have a strange feeling of foreboding whenever I hear his name.</br>
 
''Jogador:'' '''Tibia'''</br>
''Jogador'': '''kha'zeel'''<br />
'''Melchior:''' Tibia is such a beautiful place. I would give it all if I could see it again.</br>
Melchior: That is the name of the huge mountain range to the west of the great desert, the Kha'labal. That's where you will find the djinns' fortresses Ashta'daramai and Mal'ouquah. ...
''Jogador:'' '''Daraman'''</br>
 
'''Melchior:''' Daraman was a holy man, a true prophet. He showed us how we can master grief and affliction through dignity and brotherliness. It is a shame I only came to fully appreciate his teachings when fate had cast me into darkness.</br>
''Jogador'': '''ashta'daramai'''<br />
''Jogador:'' '''Darashia'''</br>
Melchior: Aah yes - the Marids' fortress. Perched high on the Kha'zeel, it is a marvel to behold. They say Gabel built it on the ruins of his original palace.
'''Melchior:''' <Sighs> Aah yes... Darashia. I would give anything if I could see it again.</br>
 
''Jogador:'' '''Ankrahmun'''</br>
''Jogador'': '''[[mal'ouquah]]'''<br />
'''Melchior:''' Ihate this city. Period. I would never have come here, but I haven't had much of a choice. The caravan that picked me up in the Kha'zeel was headed for this place, and I was glad enough they brought me here. ...</br>
Melchior: That is the Efreet's gloomy fortress, home of Malor, hidden high up in the Kha'zeel mountains. I used to go there often. Don't make the same mistake, stranger! I would love to think there is somebody who profited from the lesson I had to learn!
'''Melchior:''' But now I really wish I could leave. <whispers> These people and their ruler give me the creeps!</br>
 
''Jogador:'' '''Ruler''' ou '''Pharaoh'''</br>
''Jogador'': '''[[gabel]]'''<br />
'''Melchior:''' The pharaoh? He is always in the palace, so I have heard only rumors about him. But I know one thing for sure - he is mad. End of story.</br>
Melchior: He is the leader of the Marid! I have never met him myself, but everybody was full of praise for him back at Ashta'daramai. The legend has it that it was him who introduced the djinns to wise [[Daraman]]'s teachings.
''Jogador:'' '''Old Pharaoh'''</br>
 
'''Melchior:''' The old pharaoh? I keep on hearing rumours about him, but I do not know if they are true.</br>
''Jogador'': '''malor'''<br />
''Jogador:'' '''Rumour''' ou '''Rumor'''</br>
Melchior: Malor is the Efreets' leader. He is perhaps not the strongest of all efreet, but his treachery and cruelty are certainly unrivalled. He was defeated a long, long time ago, but he was not killed. ...<br />
'''Melchior:''' <whispers> It is said his son, the present pharaoh, killed him and turned him into some ghastly undead!"</br>
Melchior: I don't know why... I have a strange feeling of foreboding whenever I hear his name.
''Jogador:'' '''Palace'''</br>
 
'''Melchior:''' The palace lies to the south of the arena and to the west of the temple. Better stay clear of that place. If but half the things I have heard about it are true this palace is not a place for the living anymore.</br>
''Jogador'': '''tibia'''<br />
''Jogador:'' '''Arena'''</br>
Melchior: Tibia is such a beautiful place. I would give it all if I could see it again.
'''Melchior:''' Ah yes, the arena. I do not really know what's going on there, because I have never seen it myself. However, I often hear strange noises from there, cheers and jeers and sometimes pityful screams.</br>
 
''Jogador:'' '''Temple'''</br>
''Jogador'': '''[[daraman]]'''<br />
'''Melchior:''' That temple is very old, and for centuries it used to be a place of worship and of contemplation. Now that the priests there are fanatic followers of the pharaoh this is no longer a holy place.</br>
Melchior: Daraman was a holy man, a true prophet. He showed us how we can master grief and affliction through dignity and brotherliness. It is a shame I only came to fully appreciate his teachings when fate had cast me into darkness.
''Jogador:'' '''Ascension'''</br>
 
'''Melchior:''' The concept of ascension is central to the pharaoh's creed. I am not sure I really understand it, but apparently it has to do with transformation to undeath. Nice, isn't it?</br>
''Jogador'': '''[[darashia]]'''<br />
''Jogador:'' '''Rah'''</br>
Melchior: <Sighs> Aah yes... Darashia. I would give anything if I could see it again.
'''Melchior:''' Ah yes - I recognise that. According to the pharaoh that is a living being's soul.</br>
 
''Jogador:'' '''Uthun'''</br>
''Jogador'': '''[[ankrahmun]]'''<br />
'''Melchior:''' According to the pharaoh's teachings this is the total of a living being's memories and personal experiences.</br>
Melchior: I hate this city. Period. I would never have come here, but I haven't had much of a choice. The caravan that picked me up in the Kha'zeel was headed for this place, and I was glad enough they brought me here. ...<br />
''Jogador:'' '''Akh'''</br>
Melchior: But now I really wish I could leave. <whispers> These people and their ruler give me the creeps!
'''Melchior:''' In the pharaoh's creed, this is what the physical body is called.</br>
 
''Jogador:'' '''Scarabs'''</br>
''Jogador'': '''ruler''' ou '''pharaoh'''<br />
'''Melchior:''' Tose damn scavengers! I detest them. When I was stumbling through the desert, all blind and desperate, they followed me around. ...</br>
Melchior: The pharaoh? He is always in the palace, so I have heard only rumors about him. But I know one thing for sure - he is mad. End of story.
'''Melchior:''' They watched my every step, waiting for me to give up and die. But I never did. Damn vermin! You'll have to eat somebody else!</br>
 
''Jogador:'' '''Bas'saam'''</br>
''Jogador'': '''old pharaoh'''<br />
'''Melchior:''' Yes, I know him. He is an Efreet trader. I met him often during my travels, and even though there was no real sympathy we had a certain mutual respect for each other. But all that changed when he found out I had dealings with the Marid.</br>
Melchior: The old pharaoh? I keep on hearing rumours about him, but I do not know if they are true.
''Jogador:'' '''Alesar'''</br>
 
'''Melchior:''' Iknow that name. He is a Marid. This djinn is one of the best smiths ever to live. You should see the scimitars he makes - hard as titanium yet light as a desert breeze. ...</br>
''Jogador'': '''rumour''' ou '''rumor'''<br />
'''Melchior:''' I kept on trying to get the Marid to sell one to me, but they never did. Too bad - I could have made a fortune.</br>
Melchior: <whispers> It is said his son, the present pharaoh, killed him and turned him into some ghastly undead!"
''Jogador:'' '''Baa'leal'''</br>
 
'''Melchior:''' Cursed be that djinn! It was him who blinded me, and I bet casting me out into the Kha'labal was his idea, too. Believe me, I would try to kill him if only I could.</br>
''Jogador'': '''palace'''<br />
''Jogador:'' '''Haroun'''</br>
Melchior: The palace lies to the south of the arena and to the west of the temple. Better stay clear of that place. If but half the things I have heard about it are true this palace is not a place for the living anymore.
'''Melchior:''' A Marid trader. I have often had dealings with him. He drove me mad because he never accepted any haggling, but then he never ever tried to trick me. He was not really a trader at heart, I suppose. He was more of a monk or maybe a preacher.</br>
 
''Jogador:'' '''Bo'ques'''</br>
''Jogador'': '''arena'''<br />
'''Melchior:''' H is a cook - a djinn cook. A weird guy. Always used to ask me to procure some strange kind of ingredient or other for him. ...</br>
Melchior: Ah yes, the arena. I do not really know what's going on there, because I have never seen it myself. However, I often hear strange noises from there, cheers and jeers and sometimes pityful screams.
'''Melchior:''' He made me laugh. Can you imagine what that looks like - a djinn wearing an enormous chef hat?</br>
 
''Jogador:'' '''Fa'hradin'''</br>
''Jogador'': '''temple'''<br />
'''Melchior:''' I know that name. He is a Marid, right? I have met him once. He seemed pretty important.</br>
Melchior: That temple is very old, and for centuries it used to be a place of worship and of contemplation. Now that the priests there are fanatic followers of the pharaoh this is no longer a holy place.
''Jogador:'' '''Bye'''</br>
 
'''Melchior:''' Farewell, stranger. May Uman the Wise guide your steps in this treacherous land.
''Jogador'': '''ascension'''<br />
}}<noinclude>[[Categoria:NPC em Revisão]]</noinclude>
Melchior: The concept of ascension is central to the pharaoh's creed. I am not sure I really understand it, but apparently it has to do with transformation to undeath. Nice, isn't it?
 
''Jogador'': '''Rah'''<br />
Melchior: Ah yes - I recognise that. According to the pharaoh that is a living being's soul.
 
''Jogador'': '''Uthun'''<br />
Melchior: According to the pharaoh's teachings this is the total of a living being's memories and personal experiences.
 
''Jogador'': '''Akh'''<br />
Melchior: In the pharaoh's creed, this is what the physical body is called.
 
''Jogador'': '''Scarabs'''<br />
Melchior: Those damn scavengers! I detest them. When I was stumbling through the desert, all blind and desperate, they followed me around. ...<br />
Melchior: They watched my every step, waiting for me to give up and die. But I never did. Damn vermin! You'll have to eat somebody else!
 
''Jogador'': '''Bas'saam'''<br />
Melchior: Yes, I know him. He is an Efreet trader. I met him often during my travels, and even though there was no real sympathy we had a certain mutual respect for each other. But all that changed when he found out I had dealings with the Marid.
 
''Jogador'': '''Alesar'''<br />
Melchior: I know that name. He is a Marid. This djinn is one of the best smiths ever to live. You should see the scimitars he makes - hard as titanium yet light as a desert breeze. ...<br />
Melchior: I kept on trying to get the Marid to sell one to me, but they never did. Too bad - I could have made a fortune.
 
''Jogador'': '''Baa'Leal'''<br />
Melchior: Cursed be that djinn! It was him who blinded me, and I bet casting me out into the Kha'labal was his idea, too. Believe me, I would try to kill him if only I could.
 
''Jogador'': '''Haroun'''<br />
Melchior: A Marid trader. I have often had dealings with him. He drove me mad because he never accepted any haggling, but then he never ever tried to trick me. He was not really a trader at heart, I suppose. He was more of a monk or maybe a preacher.
 
''Jogador'': '''Bo'Ques'''<br />
Melchior: He is a cook - a djinn cook. A weird guy. Always used to ask me to procure some strange kind of ingredient or other for him. ...<br />
Melchior: He made me laugh. Can you imagine what that looks like - a djinn wearing an enormous chef hat?
 
''Jogador'': '''Fa'Hradin'''<br />
Melchior: I know that name. He is a Marid, right? I have met him once. He seemed pretty important.
 
''Jogador'': '''bye'''<br />
Melchior: Farewell, stranger. May [[Uman]] the Wise guide your steps in this treacherous land.  
|}}
<noinclude>[[Categoria:NPC em Revisão]]</noinclude>

Edição das 22h36min de 28 de junho de 2022

Melchior.gif Melchior
Este NPC é Mendigo
 
Warning Sign.gif Algumas das informações que segue é spoiler de quest. Não leia se você não quer estragar as quests

Jogador: Hi (homem)
Melchior: Greetings, Jogador. I do not see your face, but I can read a thousand things in your voice!
Jogador: Hi (mulher)
Melchior: Welcome, Jogador! The lovely sound of your voice shines like a beam of light through my solitary darkness!
Jogador: Name
Melchior: My late father, may he rest in peace, chose to call me Melchior.
Jogador: Melchior
Melchior: That is my name.
Jogador: Job
Melchior: I am a poor beggar. I try to make a meagre living here since a cruel fate has left me a blind man.
Jogador: Blind
Melchior: Yes, I am. I was not born that way, but a cruel fate caused me to lose my eyesight.
Jogador: Fate ou Story
Melchior: Fte Played A Cruel Trick On Old Melchior. If You Want Me To, I Can Tell You My Story - Talking About One's Grievances Does Help To Ease The Pain. So - Would You Like To Hear My Story? jogador: Yes
Melchior: Wile my eyes were still of use to me I worked as a trader. I was not too successful, so I started looking for alternatives. Remembering some old nomad legends I went to explore the Kha'zeel. If only I'd never done that! ...
Melchior: Ater many days I met a weird creature - it was humanoid, but it was also much larger than any man, and it seemed to be only half-solid in a way. ...
Melchior: Iwas scared, but I remembered my grandfather's stories and I hailed the creature using the traditional djinn word of greeting. ...
Melchior: I worked. I managed to engage the djinn - for it was one sure enough - in a conversation. In fact, I even managed to come to an agreement with it. The djinns living there needed supplies, and I promised I would bring them some. ...
Melchior: Ahighly profitable business relationship ensued. Unfortunately, my greed grew every day, and it clouded my sense of judgement. ...
Melchior: Haring that there was a second djinn fortress I travelled there. Those djinn, who called themselves the Marid, were friendly enough, and soon I traded with them as well. ...
Melchior: Ufortunately, it did not take the other djinn tribe, the Efreet, long to find out what I was up to. ...
Melchior: Te Efreets' punishment was cruel: They blinded me and left me in the Kha'labal to die of thirst and exhaustion as food for the scarabs. But that was a favour I could not do them. ...
Melchior: I desperately struggled on and finally I was picked up by a caravan. They took me here, and now I am sort of stuck here in this city of the half-dead.
Jogador: Djinn
Melchior: Te djinns are a wondrous race. Swift and strong they are and larger, much larger than any man. ...
Melchior: Ad yet, djinns fit into tiny lamps, for they are but half solid creatures who can change into mist whenever they want to! It is as though they lived between the worlds, travelling hither and thither as they please. ...
Melchior: Lttle is known about their origin, but legend has it Zathroth himself, the dark master of magic, created them to some unknown evil purpose. ...
Melchior: Bt they are not evil, and perhaps that is why Zathroth eventually abandoned them! Djinns have independent minds and souls just like humans, and just like us they are forlorn creatures struggling to find their place in creation. ...
Melchior: Tey have fought a bitter, bitter war between themselves over this, a cataclysmic war that led them to the brink of self-destruction. ...
Melchior: Tday they are few and far between, but they are still divided into two warring fractions, the gentle Marid and the cruel Efreet, and neither side will rest until the other is utterly defeated. ...
Melchior: I you ever meet a djinn make sure to say the word of greeting immediately. Otherwise he will simply ignore you or worse - if it is an Efreet he will kill you outright. ...
Melchior: Ad remember, once you decided to follow one group of djinns you can never switch sides, so choose well. No Efreet will ever deal with a follower of the Marid and vice versa.
Jogador: Efreet
Melchior: Bware the Efreet, stranger! They hate all humans, and if they had their way all of us would be killed. If you meet one be sure to say the word of greeting immediately because otherwise you will be killed in a heartbeat. ...
Melchior: Ad do not approach them if you are a follower of the Marid - they are impossible to fool!
Jogador: Marid
Melchior: Te Marid are gentle, kind-hearted djinn, or at least that is how they act towards humans. However, they are quite reclusive, too. They will not talk to human unless he says the word of greeting first. ...
Melchior: Ad do not approach them if you are a follower of the Efreet - they are impossible to fool!
Jogador: Word Of Greeting
Melchior: Te djinns have an ancient code of honour. This code includes a special concept of hospitality. Anybody who utters the word of greeting must not be attacked even if he is an enemy. Well, at least that is what the code says. ...
Melchior: Ihave found out, though, that this does not work at all times. There is no point to say the word of greeting to an enraged djinn. ...
Melchior: Ican tell you the word of greeting if you're interested. It is DJANNI'HAH. Remember this word well, stranger. It might save your life one day. ...
Melchior: And keep in mind that you must choose sides in this conflict. You can only follow the Efreet or the Marid - once you have made your choice there is no way back. I know from experience that djinn do not tolerate double-crossing.
Jogador: Kha'zeel
Melchior: That is the name of the huge mountain range to the west of the great desert, the Kha'labal. That's where you will find the djinns' fortresses Ashta'daramai and Mal'ouquah. ...
Jogador: Ashta'daramai
Melchior: Aah yes - the Marids' fortress. Perched high on the Kha'zeel, it is a marvel to behold. They say Gabel built it on the ruins of his original palace.
Jogador: Mal'ouquah
Melchior: That is the Efreet's gloomy fortress, home of Malor, hidden high up in the Kha'zeel mountains. I used to go there often. Don't make the same mistake, stranger! I would love to think there is somebody who profited from the lesson I had to learn!
Jogador: Gabel
Melchior: He is the leader of the Marid! I have never met him myself, but everybody was full of praise for him back at Ashta'daramai. The legend has it that it was him who introduced the djinns to wise Daraman's teachings.
Jogador: Malor
Melchior: Mlor is the Efreets' leader. He is perhaps not the strongest of all efreet, but his treachery and cruelty are certainly unrivalled. He was defeated a long, long time ago, but he was not killed. ...
Melchior: I don't know why... I have a strange feeling of foreboding whenever I hear his name.
Jogador: Tibia
Melchior: Tibia is such a beautiful place. I would give it all if I could see it again.
Jogador: Daraman
Melchior: Daraman was a holy man, a true prophet. He showed us how we can master grief and affliction through dignity and brotherliness. It is a shame I only came to fully appreciate his teachings when fate had cast me into darkness.
Jogador: Darashia
Melchior: <Sighs> Aah yes... Darashia. I would give anything if I could see it again.
Jogador: Ankrahmun
Melchior: Ihate this city. Period. I would never have come here, but I haven't had much of a choice. The caravan that picked me up in the Kha'zeel was headed for this place, and I was glad enough they brought me here. ...
Melchior: But now I really wish I could leave. <whispers> These people and their ruler give me the creeps!
Jogador: Ruler ou Pharaoh
Melchior: The pharaoh? He is always in the palace, so I have heard only rumors about him. But I know one thing for sure - he is mad. End of story.
Jogador: Old Pharaoh
Melchior: The old pharaoh? I keep on hearing rumours about him, but I do not know if they are true.
Jogador: Rumour ou Rumor
Melchior: <whispers> It is said his son, the present pharaoh, killed him and turned him into some ghastly undead!"
Jogador: Palace
Melchior: The palace lies to the south of the arena and to the west of the temple. Better stay clear of that place. If but half the things I have heard about it are true this palace is not a place for the living anymore.
Jogador: Arena
Melchior: Ah yes, the arena. I do not really know what's going on there, because I have never seen it myself. However, I often hear strange noises from there, cheers and jeers and sometimes pityful screams.
Jogador: Temple
Melchior: That temple is very old, and for centuries it used to be a place of worship and of contemplation. Now that the priests there are fanatic followers of the pharaoh this is no longer a holy place.
Jogador: Ascension
Melchior: The concept of ascension is central to the pharaoh's creed. I am not sure I really understand it, but apparently it has to do with transformation to undeath. Nice, isn't it?
Jogador: Rah
Melchior: Ah yes - I recognise that. According to the pharaoh that is a living being's soul.
Jogador: Uthun
Melchior: According to the pharaoh's teachings this is the total of a living being's memories and personal experiences.
Jogador: Akh
Melchior: In the pharaoh's creed, this is what the physical body is called.
Jogador: Scarabs
Melchior: Tose damn scavengers! I detest them. When I was stumbling through the desert, all blind and desperate, they followed me around. ...
Melchior: They watched my every step, waiting for me to give up and die. But I never did. Damn vermin! You'll have to eat somebody else!
Jogador: Bas'saam
Melchior: Yes, I know him. He is an Efreet trader. I met him often during my travels, and even though there was no real sympathy we had a certain mutual respect for each other. But all that changed when he found out I had dealings with the Marid.
Jogador: Alesar
Melchior: Iknow that name. He is a Marid. This djinn is one of the best smiths ever to live. You should see the scimitars he makes - hard as titanium yet light as a desert breeze. ...
Melchior: I kept on trying to get the Marid to sell one to me, but they never did. Too bad - I could have made a fortune.
Jogador: Baa'leal
Melchior: Cursed be that djinn! It was him who blinded me, and I bet casting me out into the Kha'labal was his idea, too. Believe me, I would try to kill him if only I could.
Jogador: Haroun
Melchior: A Marid trader. I have often had dealings with him. He drove me mad because he never accepted any haggling, but then he never ever tried to trick me. He was not really a trader at heart, I suppose. He was more of a monk or maybe a preacher.
Jogador: Bo'ques
Melchior: H is a cook - a djinn cook. A weird guy. Always used to ask me to procure some strange kind of ingredient or other for him. ...
Melchior: He made me laugh. Can you imagine what that looks like - a djinn wearing an enormous chef hat?
Jogador: Fa'hradin
Melchior: I know that name. He is a Marid, right? I have met him once. He seemed pretty important.
Jogador: Bye

Melchior: Farewell, stranger. May Uman the Wise guide your steps in this treacherous land.
Melchior.gif Melchior
Este NPC é Mendigo

Localização: Ankrahmun (aquiMap (Colour).gif).
Adicionado: 7.3 (11 de agosto de 2004)
Notas: Melchior foi cegado pelos djinns por causa da sua ambição. Tem uma grande história para contar.

Sua histórico:

Melchior: Assustado, mas eu recordei as histórias do meu avô e eu saudei a criatura usando uma tradicional palavra de cumprimento dos djinns. ...
Melchior: Ele trabalhou. Eu consegui engajar o djinn - para ele ser um claro suficiente - em uma conversa. De fato, Eu mesmo que consegui um acordo com ele. Os djinns The djinns moram aqui e precisam de fornecimento, e eu prometi que lhes traria algo. ...
Melchior: Um relacionamento altamente lucrativo do negócio seguiu. Infelizmente, minha ambição crescia todo dia, e ela mostrou meu senso de julgamento. ...
Melchior: Ouviu-se que existia um segundo forte de djinns e eu viajei para lá. Aquele djinn, que se chamou de Marid, era muito amigável, e em breve eu negociava com ele. ...
Melchior: Infelizmente, ele não fez outro tribo de djinn, o Efreet, não demorou para descobrir o que eu era. ...
Melchior: A punição dos Efreets' era muito cruel: Eles me cegaram e a esquerda o Kha'labal para morrer de sede e exaustão e servir comida para as scarabs. Mas aquele era um favor que eu não poderia fazer. ...
Melchior: Eu esforcei-me desesperadamente e fui acolhido por uma caravana. E me deixaram aqui, e agora eu tenho um tipo de praga à andar por esta cidade metade morto.

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