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On the Game Tibiaball
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| Autor: |
Desconhecido. |
| Gênero: |
Indefinido. |
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Desert Dungeon |
| Descrição Curta: |
Explaining the rules of Tibiaball. |
| Traduzido: |
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| Artigos relacionados: |
Football (game) |
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You read the following. |
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On the game "tibiaball".
Here are some secret rules you should consider when you think about playing a match.
1. Grow at least three extra legs. You won't need them, but it keeps the crowds amused. 2. Find one good Brockian Ultra-Cricked player. Clone him a few times. This saves an enormous amount of tendious selection and training. 3. Put your team and the opposite team in a large field and build a high wall around them. (The reason for this is that, although the game is a major spectator sport, the frustration experienced by the audience at not actually being able to see what's going on leads them to imagine that it's just a lot more exciting than it really is. A crowed that has just watched a rather humdrum game experiences far less life-affirmation than a crowd that believes it has just missed the most dramatic event in sporting history. 4. Throw lots of assorted equipment over the wall for the players. Anything will do --
cricket bats, basecube bats, tennis rackets, skis, anything you can get a good swing with. 5. The players should now lay about themselves for all they are worth with whatever they find to hand. Whenever a player scores a 'hit' on another player he should immediately run away and apologize from a save distance. Apologies should be concise, sincere, and, for maximum clarity and points, delivered through a megaphone. 6. The winning team should be the first team that wins.
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Você lê o seguinte. |
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