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Predefinição:Weapon Perk: mudanças entre as edições
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<pre> | <pre> | ||
Spell_(Annihilation, Berserker, ...) | Spell_(Annihilation, Berserker, ...) | ||
Type_Alpha_Dmg | |||
Type_Armour_Penetration | |||
Type_Attack | Type_Attack | ||
Type_Auto_Atk_Critical_Chance | Type_Auto_Atk_Critical_Chance | ||
| Linha 207: | Linha 35: | ||
Type_Element_Critical_Chance_(Death, Earth, Energy, Fire, Holy, Ice, Physical) | Type_Element_Critical_Chance_(Death, Earth, Energy, Fire, Holy, Ice, Physical) | ||
Type_Element_Critical_Dmg_(Death, Earth, Energy, Fire, Holy, Ice, Physical) | Type_Element_Critical_Dmg_(Death, Earth, Energy, Fire, Holy, Ice, Physical) | ||
Type_Element_Pierce_(Death, Earth, Energy, Fire, Holy, Ice, Physical) | |||
Type_Life_Leech | Type_Life_Leech | ||
Type_Life_On_Hit | Type_Life_On_Hit | ||
| Linha 214: | Linha 43: | ||
Type_Mana_On_Hit | Type_Mana_On_Hit | ||
Type_Mana_On_Kill | Type_Mana_On_Kill | ||
Type_Omega_Dmg | |||
Type_Perc_Auto_Atk_(Axe, Club, Distance, Fishing, Fist, Magic, Shield, Sword) | Type_Perc_Auto_Atk_(Axe, Club, Distance, Fishing, Fist, Magic, Shield, Sword) | ||
Type_Perc_Spell_Dmg_(Axe, Club, Distance, Fishing, Fist, Magic, Shield, Sword) | Type_Perc_Spell_Dmg_(Axe, Club, Distance, Fishing, Fist, Magic, Shield, Sword) | ||
Edição das 16h54min de 4 de novembro de 2025
Uso
- Sintaxe:
{{Weapon Perk|Spell_Annihilation|Cooldown|-6s cooldown for Annihilation}}
{{Weapon Perk|Type_Auto_Atk_Critical_Damage||+1.00% critical extra damage for auto-attacks}}
{{Weapon Perk|Type_Bestiary_Dmg_Demon||+3.00% damage against Demon}}
- Pré-visualização:
-6s cooldown for Annihilation
+1.00% critical extra damage for auto-attacks
+3.00% damage against Demon
- Se o parâmetro icon estiver vazio, o template exibirá Blank_Weapon_Perk.png.
Os tipos aceitos atualmente são:
Spell_(Annihilation, Berserker, ...) Type_Alpha_Dmg Type_Armour_Penetration Type_Attack Type_Auto_Atk_Critical_Chance Type_Auto_Atk_Critical_Dmg Type_Bestiary_Dmg_(Amphibic, Aquatic, Bird, ...) Type_Critical_Chance Type_Critical_Dmg Type_Defence Type_Element_Critical_Chance_(Death, Earth, Energy, Fire, Holy, Ice, Physical) Type_Element_Critical_Dmg_(Death, Earth, Energy, Fire, Holy, Ice, Physical) Type_Element_Pierce_(Death, Earth, Energy, Fire, Holy, Ice, Physical) Type_Life_Leech Type_Life_On_Hit Type_Life_On_Kill Type_Magic_Boost_(Death, Earth, Energy, Fire, Healing, Holy, Ice) Type_Mana_Leech Type_Mana_On_Hit Type_Mana_On_Kill Type_Omega_Dmg Type_Perc_Auto_Atk_(Axe, Club, Distance, Fishing, Fist, Magic, Shield, Sword) Type_Perc_Spell_Dmg_(Axe, Club, Distance, Fishing, Fist, Magic, Shield, Sword) Type_Perc_Spell_Heal_(Axe, Club, Distance, Fishing, Fist, Magic, Shield, Sword) Type_Perfect_Shot_Damage Type_Powerful_Foe_Bonus Type_Range Type_Range_Hit_Chance Type_Rune_Critical_Chance Type_Rune_Critical_Dmg Type_Shield_Mod Type_Skill_(Axe, Club, Distance, Fishing, Fist, Magic, Shield, Sword)
- O parâmetro modifier é opcional (Chain, Cooldown, Critical_Chance, Critical_Dmg, Damage, Healing, Life_Leech, Mana_Leech). Se não informado, nenhum ícone extra será exibido.