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	<title>Tibia Wiki - A Enciclopédia do Tibia - Contribuições do usuário [pt-br]</title>
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	<updated>2026-05-14T23:23:46Z</updated>
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	<entry>
		<id>https://www.tibiawiki.com.br/index.php?title=Respawn_Di%C3%A1rio&amp;diff=327171</id>
		<title>Respawn Diário</title>
		<link rel="alternate" type="text/html" href="https://www.tibiawiki.com.br/index.php?title=Respawn_Di%C3%A1rio&amp;diff=327171"/>
		<updated>2021-09-28T20:28:47Z</updated>

		<summary type="html">&lt;p&gt;Hallukardy: correção do link para as dwarfs mines&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{warning|Esta página contém informações que podem ser consideradas spoiler de quest. Leia por seu próprio risco.}}&lt;br /&gt;
&lt;br /&gt;
O termo &amp;quot;respawn diário&amp;quot; ou &amp;quot;''daily respawn''&amp;quot; (em inglês) no Tibia geralmente refere-se a um item que pode ser coletado do chão uma ou mais vezes num dia. São itens que surgem no mapa, soltos, podendo ser obtidos mais de uma vez, diferentemente dos prêmios de quests.&lt;br /&gt;
&lt;br /&gt;
== Lista de respawns diários conhecidos ==&lt;br /&gt;
{{DASH|'''Nota:''' A maioria destes itens aparecem após um floor reset ou um server save.}}&lt;br /&gt;
=== Áreas Free ===&lt;br /&gt;
==== Rookgaard ====&lt;br /&gt;
* Um trough com [[Milk]], um [[Vial]], uma [[Mace]], [[Spear]]s, 28 [[Gold|gps]] e outros itens dão spawn na sala da [[Bear Room Quest|Chain Armor Quest]].&lt;br /&gt;
* [[Salmon]]s dão spawn na sala da [[Captain Iglues Treasure Quest]], dentro de um dos baús.&lt;br /&gt;
* Uma [[Poison Arrow]], uma [[Scythe]], [[Rope]], [[comidas|Food]] e outros itens aparecem na sala do [[Minotaur Hell]].&lt;br /&gt;
* Um [[Small Axe]], que pode ser usado para fazer a [[Pick Quest]], aparece próximo a [[Minotaur Hell Quest]], em uma sala com um [[minotaur]]; próximo aos [[goblin]]s, sobre uma pedra, na cave de [[Troll]]s do lado premium; ao norte da cidade, em uma box, juntamente com 4 [[Arrow]]s, na cave com seis [[Orc]]s do lado free; e na sala das rotworms ao leste da cidade, na &amp;quot;Rotworm Hell&amp;quot;.&lt;br /&gt;
* Um total de 13 [[Flour]]s aparecem no moinho de [[Billy]], no lado premium.&lt;br /&gt;
* Uma [[Piece of Iron]] surge na torre de trolls de Rookgaard. Por ser considerado um item semi-raro na ilha, muitos rookers a colecionam.&lt;br /&gt;
* Um [[Huv Stollan Match Stuf (Book)|Scroll]] aparece no 3º andar da torre de [[Troll]]s, próximo à [[Sword of Fury]].&lt;br /&gt;
* Uma [[Kitchen Knife]], usada para o [[Rookgaard Achievements|achievement]] ''With a Cherry on Top'', aparece sobre a mesa da cozinha da Orc Fortress.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;p&amp;gt;&amp;lt;spoiler&amp;gt;&lt;br /&gt;
* A Orc Fortress só pode ser acessada durante a missão 12 da [[The Rookie Guard Quest]].&lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[Carlin]] ====&lt;br /&gt;
* Um [[Inkwell]] e um [[Wooden Hammer]] dão spawn na [[prisão de Carlin]].&lt;br /&gt;
* [[Arrow]]s e [[Bolt]]s aparecem perto da guild de paladins.&lt;br /&gt;
* Uma [[Orange]] aparece sobre a loja de poções.&lt;br /&gt;
* Uma [[Red Rose]] aparece próxima dos tabuleiros de xadrez.&lt;br /&gt;
* Uma [[Red Rose]] e outras flores surgem no [[Carlin Graveyard]], na parte leste da cidade.&lt;br /&gt;
* Duas [[God Flowers]] aparecem ao lado do trono da [[Queen Eloise]].&lt;br /&gt;
&lt;br /&gt;
==== [[Thais]] ====&lt;br /&gt;
* Um [[Inkwell]] aparece no andar térreo do castelo do King Tibianus.&lt;br /&gt;
* Ferramentas de cozinha aparecem na cozinha do castelo do King Tibianus.&lt;br /&gt;
* Um [[Inkwell]] surge próximo do NPC [[Wyat]] na cadeia.&lt;br /&gt;
* Três [[Inkwell]]s aparecem no segundo andar do banco de Thais.&lt;br /&gt;
* Dois [[Lump of Dough|Lumps of Dough]], e duas [[Flour]] aparecem na padaria.&lt;br /&gt;
* Cinco [[Wheat]] e cinco [[Flour]] aparecem na sala do moinho, ao norte de Thais.&lt;br /&gt;
* Um [[Watch]] e duas [[Grape]]s aparecem no segundo andar na casa de [[Donald McRonald]].&lt;br /&gt;
* [[Urine]] aparece no albergue de Thais.&lt;br /&gt;
* 3 [[Small Stone]]s aparecem na cave de rotworms ao norte de thais.&lt;br /&gt;
&lt;br /&gt;
==== [[Ab'Dendriel]] ====&lt;br /&gt;
* [[Wheat]] e [[Flour]] surgem ao oeste da loja de armas na padaria. &lt;br /&gt;
* Várias [[Star Herb]]s e [[Flores]] aparecem na área do jardim, a sudeste do DP.&lt;br /&gt;
* Uma [[Blue Rose]], uma [[Red Rose]], uma [[Tulip]], e outras [[Flores]] aparecem ao leste da loja de munição para paladins numa montanha, somente alcançados com parcels ou outras caixas.&lt;br /&gt;
* Três [[Small Stone]]s aparecem dentro da casa do [[A Sweaty Cyclops|Sweaty Cyclops]].&lt;br /&gt;
* Dez [[Wheat]]s, uma [[Pick]], uma [[Shovel]] e um [[Candlestick]] aparecem na cave com slimes.&lt;br /&gt;
&lt;br /&gt;
==== [[Venore]] ====&lt;br /&gt;
* [[Urine]] aparece na maioria dos banheiros de venore.&lt;br /&gt;
* Uma [[Sickle]] e [[Wheat]] surgem ao oeste do portão sul (você precisa de uma [[Machete]] para chegar lá).&lt;br /&gt;
* Um [[Wooden Hammer]], dois [[Small Axe]], dois [[Rope]], três [[Kitchen Knife]] e três [[Saw]] aparecem no estaleiro do barco. Além disso, um [[Hammer]] e outra [[Rope]] podem ser coletadas no segundo andar do barco com o spell [[Levitate]].&lt;br /&gt;
* Na casa abandonada ao norte da saída oeste, aparecem:&lt;br /&gt;
** Um [[Meat]], dois [[Ham]] e dois [[Small Stone]] no porão.&lt;br /&gt;
** Um [[Meat]] dentro de uma [[Bag]], um [[Ham]] e um [[Jug]] com [[Beer]] no andar térreo.&lt;br /&gt;
** Um [[Meat]] no segundo andar.&lt;br /&gt;
** Três [[Fish]] na parte de trás da casa, além de 6 [[Vial]] e 4 [[Salmon]] dentro dos [[Crate]].&lt;br /&gt;
&lt;br /&gt;
==== [[Kazordoon]] ====&lt;br /&gt;
* Um [[Chest]] com 39 [[Gold Coin]], uma [[Blank Rune]] e uma [[Sword]] aparece na sala do [[Bonelord]] solitário, antes da entrada principal da cidade.&lt;br /&gt;
* Um [[Small Ruby]] e outras small gems podem ser pegas nas paredes em vários andares das minas de dwarf guard.&lt;br /&gt;
* Dezoito [[Wheat]]s e quinze [[Flour]]s (três no chão, o restante em [[Bag]]s) aparecem perto dos campos de trigo.&lt;br /&gt;
* Oito [[Fish]] aparecem no começo do rio, no pé da montanha, próximo ao elevador para sair da cidade.&lt;br /&gt;
* Um [[meat]], um [[inkwell]] e uma [[Rope]] aparecem na sala do rei.&lt;br /&gt;
* Seis [[Dwarven Pickaxe]] aparecem em quatro das seis [[Kazordoon Dwarf Mines]].&lt;br /&gt;
&lt;br /&gt;
==== [[Greenshore]] ====&lt;br /&gt;
* Dois [[Melon]]s, Sete [[Carrot]]s, três [[Corncob]]s e doze [[Sling Herb]]s aparecem nos campos ao oeste da cidade.&lt;br /&gt;
* Uma [[Rope]] aparece no [[the Tibianic]].&lt;br /&gt;
&lt;br /&gt;
==== [[Northport]] ====&lt;br /&gt;
* Uma [[Red Rose]] aparece no [[Northport Graveyard|graveyard]], sudoeste de Northport.&lt;br /&gt;
* [[Barrel]]s com [[comidas|Food]] e [[Tools]] aparecem na cave de trolls abaixo de Northport.&lt;br /&gt;
&lt;br /&gt;
==== [[Fibula]] ====&lt;br /&gt;
* Cinco [[Small Stone]]s aparecem ao redor da orc room e dois na cave de [[Rotworm]]s. &lt;br /&gt;
* Uma [[Blue Rose]], um [[Dark Mushroom]], um [[Orange Mushroom]], um [[Fern]] e outros itens aparecem em [[Fibula Dungeon|Deeper Fibula]], próximo a alguns [[Minotaur Mage]]s.&lt;br /&gt;
* [[Milk]] aparece em vários lugares ao redor de Deeper Fibula.&lt;br /&gt;
* [[Wheat]] aparece no celeiro.&lt;br /&gt;
&lt;br /&gt;
==== [[Ice Islands]] ====&lt;br /&gt;
* [[Flour]] e outras Kitchen [[Tools]] aparecem no [[Christmas Bakery]] em [[Vega]], porém somente após algum update. (Vega não é afetada por floor resets.)&lt;br /&gt;
* Um [[Vial]] e uma [[Skull (item)|Skull]] aparece no [[Senja Castle]].&lt;br /&gt;
&lt;br /&gt;
==== [[Femor Hills]] ====&lt;br /&gt;
* Nove [[Red Apple]]s aparecem com alguns [[pig]]s e três [[Red Apple]]s aparecem com um [[pig]].&lt;br /&gt;
* Uma [[Box]] com 3 [[Salmon]]s, 7 [[Fish]], e outras coisas aparecem no caminho da [[Power Ring Quest]].&lt;br /&gt;
&lt;br /&gt;
==== [[Orc Fortress]] ====&lt;br /&gt;
* Um [[Halberd]] aparece em cima de um balcão no [[Orc Fortress]].&lt;br /&gt;
* Um [[Drum]] aparece na Orc Watch Tower.&lt;br /&gt;
* No andar -1, na região onde há um respawn de [[Bonelord]]s, aparecem vários [[White Mushroom]]s&lt;br /&gt;
&lt;br /&gt;
==== [[Plains of Havoc]] ====&lt;br /&gt;
* Um [[Chest]] contendo 6 dead bodies, várias [[Ham]]s, [[Meat]], [[Fish]], [[Bread]], [[Roll]]s, [[Flour]], [[Red Apple]]s, [[Wheat]], um [[Halberd]], uma [[Two Handed Sword]], um [[Watch]], um vial de [[Oil]], uma [[Blank Rune]] e vários outros itens aparecem na sala da [[Giant Smithhammer Quest]].&lt;br /&gt;
* Um [[Strong Mana Potion]], uma [[Fishing Rod]], um [[Watch]], dois [[Flour]], um [[Spellbook]], seis [[Blank Rune]]s, dezenove [[Vial]]s, duas [[Backpack]]s, [[Candlestick]]s e outros itens aparecem na [[Necromant House]].&lt;br /&gt;
* Um [[Talon]], uma [[Throwing Star]], [[Blank Rune]]s aparecem num buraco com uma única [[Giant Spider]].&lt;br /&gt;
* [[Bottle]]s com [[Milk]] e outros líquidos aparecem no campo de cyclops.&lt;br /&gt;
* Uma [[Parcel]] com 3 dead bodies, um [[Small Diamond]], um [[Talon]], uma [[Small Emerald]], um [[Small Amethyst]], um [[War Hammer]], uma [[Plate Armor]], um [[Steel Helmet]], um [[Bow]], uma [[Fishing Rod]], várias [[Blank Rune]]s, um [[Watch]], alguns [[Gold]]s, algumas munições para paladins e outros itens semi-valiosos aparecem em volta e embaixo de vários campos na [[Dragon Lair]].&lt;br /&gt;
* Seis [[Moon Flower]]s, quatro [[Red Rose]]s e doze [[Red Apple]]s aparecem [[Isle of the Mists]].&lt;br /&gt;
* Uma [[Fishing Rod]], uma [[Throwing Star]], 3[[gp]]s, um [[Scarf]], uma [[Blank Rune]] uma [[Pick]] e outros itens menores aparecem perto do NPC [[A Ghostly Woman]].&lt;br /&gt;
* Duas [[Red Apple]]s, uma [[Fishing Rod]], equipamentos de cozinha e 595 (6 pilhas de 99) [[Flour]] (você pode fazer vários breads aqui) aparecem perto da sala do [[Dream Master]].&lt;br /&gt;
* Algumas [[Chicken Feather]]s, [[Saw]]s e três [[Bat Decoration]]s aparecem na sala do trono de [[Tafariel]] na [[Pits of Inferno]].&lt;br /&gt;
&lt;br /&gt;
==== [[Outlaw Camp]] ====&lt;br /&gt;
* Quatro [[Trough]]s de [[Oil]] aparecem depois da sala da [[The Outlaw Camp Quest]].&lt;br /&gt;
* 5 [[Small Stone]]s aparecem no andar depois da sala da [[The Outlaw Camp Quest]].&lt;br /&gt;
* Um [[Power Ring]] , dois [[Vial]]s de [[Oil]] e um [[Mug]] de [[oil]] aparecem na caverna do [[Wild Warrior]].&lt;br /&gt;
&lt;br /&gt;
==== [[Maze of the Lost Souls]] ====&lt;br /&gt;
* Um [[Hand Axe]] aparece nos andares mais altos.&lt;br /&gt;
* Muitas [[Small Stone]]s aparecem na região.&lt;br /&gt;
* Uma Picnic [[Basket]] aparece em volta de algumas snakes.&lt;br /&gt;
&lt;br /&gt;
==== [[Ancient Temple]] ====&lt;br /&gt;
* 18[[gp]]s e uma [[Rapier]] aparecem numa pequena sala de [[Rotworm]]s diretamente após você entrar usando as escadas no portão norte de Thais.&lt;br /&gt;
* 3 [[Small Stone]]s, uma [[Pick]] e uma [[Shovel]] podem ser encontradas em volta de alguns [[Minotaur]]s mortos próximo aos [[Rotworm]]s.&lt;br /&gt;
* [[Red Apple]]s aparecem em uma caverna no labirinto de [[Mintwallin]].&lt;br /&gt;
* 6 [[Spear]]s, um [[Morning Star]], uma [[Chain Armor]], um [[Chain Helmet]], um [[Hatchet]] e duas [[Strong Health Potion]]s aparecem perto da área dos Cyclops no labirinto de [[Mintwallin]].&lt;br /&gt;
* 12 [[Spear]]s, 3 [[Meat]]s, 9 [[Grape]]s, 8 [[Roll]]s e alguns [[Salmon]]s aparecem na sala onde o [[Orc Berserker]] e outros [[Orc]]s estão lutando com [[Minotaur]]s.&lt;br /&gt;
* Uma [[Silver Dagger]], dois [[Strong Mana Potion]]s, seis [[Blank Rune]]s, um [[Energy Ring]], 7 [[Throwing Star]]s e um [[Spellbook]] aparecem na Mad Mage Room.&lt;br /&gt;
* 58[[gp]]s aparecem na sala da [[Naginata Quest]].&lt;br /&gt;
* 13 [[Throwing Star]]s, uma [[Brass Armor]], um [[Brass Helmet]], um [[Hand Axe]] e uma lamp aparecem num corpo morto no Kingdom of Kormarak.&lt;br /&gt;
&lt;br /&gt;
==== [[Mintwallin]] ====&lt;br /&gt;
* 12 [[Ham]]s, 15 [[Meat]]s, 20 [[Bread]]s, 3 vials de [[Milk]], 78 [[Flour]]s, [[Lump of Dough]], [[Wheat]], uma [[Torch]], uma [[Pick]], quatro [[Club]]s, duas [[Jacket]]s, dois [[Coat]]s, três [[Pan]]s, um [[Pitchfork]], uma [[Scythe]], um [[Hoe]], um [[Rake]] e uma [[Shovel]] aparecem na sala da royal store.&lt;br /&gt;
* 2 [[Brown Bread]]s aparecem na prisão.&lt;br /&gt;
&lt;br /&gt;
==== [[Desert Dungeon]] ====&lt;br /&gt;
* Um [[Small Diamond|Diamond]], 8 [[Vial]]s, 4 [[Arrow]]s e 3 [[Bolt]]s aparecem perto de [[Hagor]].&lt;br /&gt;
* Uma [[Backpack]] com um [[Scarf]] e outros equipamentos aparecem num corpo morto perto de uma [[Poison Spider]], subindo a escada perto da entrada.&lt;br /&gt;
* Um [[Talon]] aparece em uma caverna com três [[Poison Spider]] e dois [[Scorpion]].&lt;br /&gt;
* Uma [[Key]] é encontrada dentro de um [[Chest]] perto de dois [[Orc Berserker]].&lt;br /&gt;
&lt;br /&gt;
==== Planícies no sul de [[Thais]] ====&lt;br /&gt;
* Um [[Inkwell]], 2 [[Candlestick]]s, 3 [[Brown Bread]]s, 3 [[Carrot]]s, 4 [[Small Stone]]s, 3 [[Cherry|Cherries]] e 3 [[Melon]]s aparecem na casa de um fazendeiro no sudeste de Thais.&lt;br /&gt;
* 6 [[Fish]], 3 [[Ham]]s, uma [[Fishing Rod]], uma [[Shovel]], uma [[Rope]], uma [[Pick]], um [[Watch]] e 2 [[Small Stone]]s aparecem dentro de caixas perto de [[Orcs]] ao sul dos scorpions [[Scorpion]]s na troll cave.&lt;br /&gt;
* Uma [[Throwing Star]] pode ser encontrada no [[White Flower Temple]].&lt;br /&gt;
* [[Melon]], 3 [[Salmon]]s, 2 [[Grape]]s, 5 [[Red Apple]]s, 10 [[Cherry|Cherries]] aparecem na cozinha dos trolls na cave de trolls.&lt;br /&gt;
* Uma caixa com um [[Leather Set]] aparece na cave de trolls.&lt;br /&gt;
* Uma caixa com 21[[gp]]s e uma [[Torch]] aparece na cave de trolls.&lt;br /&gt;
* [[Worm]]s pode ser encontradas ao leste do [[White Flower Temple]].&lt;br /&gt;
&lt;br /&gt;
==== [[Troll Clan Cave]] ====&lt;br /&gt;
* [[Small Stone]]s, [[Vial]]s, e [[Piece of Iron|Pieces of Iron]] aparecem em baixo do lixo no andar térreo.&lt;br /&gt;
* Um [[Dark Mushroom]] aparecem perto dos [[Poison Field]]s no sul do primeiro andar.&lt;br /&gt;
* Uma [[Sword]] aparece numa sala ao leste no primeiro andar.&lt;br /&gt;
* 12 [[Troll Green]]s, 2 [[Red Mushroom]]s, 2 [[Small Stone]]s, e um [[Stone Herb]] aparecem na sala dos bugs no primeiro andar.&lt;br /&gt;
* Um [[Brown Mushroom]] aparece perto de uma sepultura no segundo andar.&lt;br /&gt;
* Uma [[Backpack]], uma [[Lamp]], uma [[Pick]], 5 [[Small Stone]]s, e um [[White Mushroom]] aparecem na cave mais ao sul no segundo andar.&lt;br /&gt;
* 3 [[Meat]]s aparecem numa [[Box (Brown)]] na sala ao sudoeste no segundo andar.&lt;br /&gt;
* Uma [[Ham]], uma [[Red Apple]], um [[Stone Herb]], e uma [[Piece of Iron]] aparecem perto do [[Minotaur Mage]].&lt;br /&gt;
&lt;br /&gt;
==== [[Green Claw Swamp]] ====&lt;br /&gt;
* Um [[Green Mushroom]] aparece ao oeste do respawn único de [[Witch]].&lt;br /&gt;
* Alguns Mushrooms aparecem no único respawn de [[Witch]].&lt;br /&gt;
* [[Mushrooms]] e [[Brown Mushroom]] aparecem perto do respawn de 2 [[Witch]]es.&lt;br /&gt;
* Um [[Plate]], um [[Cup]], um [[Vial]] de [[Water (Líquido)|Water]], 2 [[Mouldy Cheese]]s dentro de uma [[Crate]], uma [[Scythe]] numa [[Crate]], uma [[Rope]], uma [[Lamp]], um [[Pot]] de [[Oil]], uma [[Wooden Spoon]] na entrada, uma [[Broom]], 3 [[Bread]]s num [[Barrel]], 3 [[Wooden Spoon]]s num [[Barrel]], e 2 [[Orange]]s num [[Barrel]] aparecem dentro e em volta da casa de [[Wyda]], em áreas facilmente acessíveis.&lt;br /&gt;
* Uma [[Basket]] e 4 [[Cookie]]s aparecem na casa de [[Wyda]], atrás de uma porta trancada.&lt;br /&gt;
* Próximo à casa de [[Wyda]] existem 4 [[Shadow Herb]]s acessíveis, 4 [[Powder Herb]]s acessíveis, 1 [[Shadow Herb]] inacessível, 1 [[Powder Herb]] inacessível, e 1 [[Blood Herb]] inacessível.&lt;br /&gt;
* Um [[Steel Shield]], um [[Soldier Helmet]], uma [[Chain Armor]], [[Studded Legs]] e um [[Document]] aparecem na montanha com 2 [[Slime]]s.&lt;br /&gt;
&lt;br /&gt;
==== [[Swamp Troll]] ====&lt;br /&gt;
* 1 [[Ham]], 5 [[Meat]] e 2 [[Roll]]s aparecem na cozinha.&lt;br /&gt;
&lt;br /&gt;
==== [[Mount Sternum]] ====&lt;br /&gt;
* [[Fish]], [[Salmon]], e uma [[Leather Boots]] aparecem no [[Fishing Hut]] ao sudeste do Mt. Sternum.&lt;br /&gt;
* Uma [[White Pearl]], um [[Lyre]] e algumas [[Arrow]]s aparecem na sala da [[Noble Armor Quest]] (O Lyre se encontra debaixo do fire field superior direito).&lt;br /&gt;
* Um [[Inkwell]] aparece na casa do [[Lubo]].&lt;br /&gt;
&lt;br /&gt;
==== [[Isle of the Kings]] ====&lt;br /&gt;
* 7 [[Cookies]], uma [[Backpack]], um [[Present]], uma [[Pick]] e outros itens aparecem no andar -1, -2 e -3 na caverna da ilha.&lt;br /&gt;
* Um [[Inkwell]] aparece perto de [[Costello]].&lt;br /&gt;
&lt;br /&gt;
=== Áreas Premium ===&lt;br /&gt;
&lt;br /&gt;
==== [[Port Hope]] ====&lt;br /&gt;
* Um [[Rum Flask]] e uma [[Torch]] aparecem na [[Waterfall Quest]].&lt;br /&gt;
* Você pode pegar mesas e cadeiras de graça do bote e do bar.&lt;br /&gt;
&lt;br /&gt;
==== [[Ankrahmun]] ====&lt;br /&gt;
* Uma única [[Carrot]] pode ser encontrada na [[Serpentine Tower]].&lt;br /&gt;
* Um [[Bread]] aparece no corredor de entrada do [[Ashta'daramai|Blue Djinn Fortress]].&lt;br /&gt;
* [[Small Stone]]s aparecem pelo deserto e dentro das paredes que rodeiam o deserto, porém elas só podem ser pegas depois de um Major Update (O deserto sofre Floor Resets).&lt;br /&gt;
&lt;br /&gt;
==== [[Edron]] ====&lt;br /&gt;
* Uma [[Grape]], [[Brown Bread]], [[Ham]] e [[Flour]] aparecem na cozinha do castelo.&lt;br /&gt;
* 1 [[Meat]] aparece depois da loja de armas, numa pequena cozinha.&lt;br /&gt;
* Um círculo feito de [[White Mushroom]]s aparece no caminho para a Dragon Lair, depois dos [[Hunter]]s e [[Poacher]]s.&lt;br /&gt;
&lt;br /&gt;
==== [[Orc Cave (Edron)]] ====&lt;br /&gt;
* [[Spear]]s podem ser encontradas por toda cave.&lt;br /&gt;
* [[Ham]] e [[Meat]] aparecem ao redor da cave. &lt;br /&gt;
* [[Drum]]s aparecem no caminho para a [[Giant Spider]].&lt;br /&gt;
&lt;br /&gt;
==== [[Troll-Goblin Peninsula]] ====&lt;br /&gt;
* Na caverna que leva à peninsula, há respawn de uma [[Rope]]. ({{mapa|33142,31800,11:4|aqui}});&lt;br /&gt;
* Existe um grande respawn diário de [[White Mushroom]]s a noroeste do andar -3 da [[Goblin]] cave.&lt;br /&gt;
&lt;br /&gt;
==== [[Hero Cave|Edron Hero Caves]] ====&lt;br /&gt;
* Um [[Scarf]], um [[Wedding Ring]] e uma [[Red Rose]] aparece na sala com 3 [[Hero]]es.&lt;br /&gt;
* Um [[Small Sapphire]], um [[Small Diamond]], um [[Small Ruby]] e uma [[Small Emerald]] aparecem na [[Demon Helmet Quest]].&lt;br /&gt;
&lt;br /&gt;
==== [[Cyclopolis]] ====&lt;br /&gt;
* Uma [[Chain Armor]] e uma [[Sword]] aparecem no primeiro andar ao leste das escadas.&lt;br /&gt;
&lt;br /&gt;
==== [[Svargrond]] ====&lt;br /&gt;
* Comidas como [[Ham]], [[Cheese]] e [[Brown Bread]] aparecem dentro de [[Barrel]]s perto de Frost Giants.&lt;br /&gt;
* Alguns [[Cheese]] aparecem na sala da [[Waterskin of Mead Quest]].&lt;br /&gt;
* Você pode pegar mesas e cadeiras do bar.&lt;br /&gt;
&lt;br /&gt;
==== [[Darashia]] ====&lt;br /&gt;
* Um [[Cup (Pirate)|Pirate Cup]], duas [[Exotic Flowers]] e um [[Inkwell]] aparecem na grande construção onde você compra magias.&lt;br /&gt;
* Um [[Vase]] aparece na grande construção onde você compra magias.&lt;br /&gt;
* [[Small Oil Lamp]]s, um [[Coconut]], algumas [[Grape]]s, uma [[Banana]], um [[Water Pipe]] e coloured pillows aparecem na [[Nomad Cave]].&lt;br /&gt;
* [[Pillow]]s de várias cores aparecem nas [[Darashia Catacombs]].&lt;br /&gt;
&lt;br /&gt;
==== [[Drefia]] ====&lt;br /&gt;
* Um [[Troll Green]] aparece perto da [[Black Sheep]].&lt;br /&gt;
* Small [[Valuables|Gems]] aparecem na [[Medusa Shield Quest|Necromancer Quest]].&lt;br /&gt;
&lt;br /&gt;
==== [[Liberty Bay]] ====&lt;br /&gt;
* [[Ham]], [[Fish]], uma [[Cleaver]], um [[Jug]] e um [[Plate]] aparecem na cozinha do [[Forte de Liberty Bay]].&lt;br /&gt;
* [[Pillow]]s e [[Water Pipe]]s aparecem na mansão.&lt;br /&gt;
* [[Pillow]]s e [[Water Pipe]]s aparecem na loja de gems.&lt;br /&gt;
* Um [[Bunch of Sugar Cane]] aparece na parte debaixo do Boat e na refinaria de Sugar Canes.&lt;br /&gt;
* [[Brown Mushroom]]s aparecem espalhados pelos andares mais altos da [[Vandura Mountains]].&lt;br /&gt;
&lt;br /&gt;
==== [[Nargor]] ====&lt;br /&gt;
* Alguns [[Fish]], [[Salmon]] e [[Worm]]s aparecem ao oeste dos barcos.&lt;br /&gt;
* Um [[Egg]], alguns [[Lump of Dough|Lumps of Dough]], [[Fish]], [[White Mushroom]]s e outras [[comidas|Food]]s aparecem na grande cozinha.&lt;br /&gt;
* [[Pillow]]s de diferentes cores e [[Water Pipe]]s aparecem na sala com 3 piratas.&lt;br /&gt;
&lt;br /&gt;
==== [[Sabrehaven]] ====&lt;br /&gt;
* [[Fish]] e [[Fern]] aparecem perto do bar.&lt;br /&gt;
&lt;br /&gt;
==== [[Calassa]] ====&lt;br /&gt;
* Dentro da [[Oriental Outfits Quest|Mermaid Comb Quest]] aparece um [[Mysterious Fetish]], uma [[Fork]] e um [[Ball on Chains]].&lt;br /&gt;
{{DASH|'''Nota:''' Você só pode pegar enquanto estiver fazendo a quest. Depois de feita, a porta não abre mais.}}&lt;/div&gt;</summary>
		<author><name>Hallukardy</name></author>
	</entry>
	<entry>
		<id>https://www.tibiawiki.com.br/index.php?title=Dwarven_Pickaxe&amp;diff=327170</id>
		<title>Dwarven Pickaxe</title>
		<link rel="alternate" type="text/html" href="https://www.tibiawiki.com.br/index.php?title=Dwarven_Pickaxe&amp;diff=327170"/>
		<updated>2021-09-28T20:28:13Z</updated>

		<summary type="html">&lt;p&gt;Hallukardy: correção do link para as dwarfs mines&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Item|List={{{1|}}}|GetValue={{{GetValue|}}}&lt;br /&gt;
| name           = Dwarven Pickaxe&lt;br /&gt;
| flavortext     = It is a masterpiece of dwarvish smithery and made of especially hard steel.&lt;br /&gt;
| itemclass      = Outros Itens&lt;br /&gt;
| primarytype    = Itens de Quest&lt;br /&gt;
| secondarytype  = &lt;br /&gt;
| stackable      = no&lt;br /&gt;
| attrib         = Nenhum.&lt;br /&gt;
| weight         = 60.00&lt;br /&gt;
| droppedby      = Ninguém.&lt;br /&gt;
| buyfrom        = Jogadores.&lt;br /&gt;
| sellto         = Jogadores.&lt;br /&gt;
| implemented    = 7.6&lt;br /&gt;
| notes          = Mesmo sprite de uma [[Ice Pick]]. Note que Dwarven Pickaxes não podem ser usados para abrir buracos (você não pode usá-lo).&amp;lt;noinclude&amp;gt;&amp;lt;p&amp;gt;&amp;lt;spoiler&amp;gt;Item temporariamente obtido na [[The Explorer Society Quest]]. &lt;br /&gt;
6 delas também aparece nas [[Kazordoon Dwarf Mines]] em um [[Respawn Diário]]:&lt;br /&gt;
Na [[Old Ore Mine]] aparece {{mapa|32506,31964,12:4|aqui}}.&lt;br /&gt;
Na [[Splintered Stone Mine]] aparece {{mapa|32427,31900,12:4|aqui}}.&lt;br /&gt;
Na [[Bright Ledge Mine]] aparece {{mapa|32520,31929,10:4|aqui}} e também {{mapa|32503,31922,12:4|aqui}}.&lt;br /&gt;
Na [[Pick 'N Shovel Mine]] aparece {{mapa|32447,31973,11:4|aqui}} e também {{mapa|32425,31948,12:4|aqui}}.&lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Hallukardy</name></author>
	</entry>
	<entry>
		<id>https://www.tibiawiki.com.br/index.php?title=Melchior&amp;diff=327092</id>
		<title>Melchior</title>
		<link rel="alternate" type="text/html" href="https://www.tibiawiki.com.br/index.php?title=Melchior&amp;diff=327092"/>
		<updated>2021-09-23T15:04:20Z</updated>

		<summary type="html">&lt;p&gt;Hallukardy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_NPC|List={{{1|}}}|GetValue={{{GetValue|}}}&lt;br /&gt;
| name = Melchior&lt;br /&gt;
| job      = Mendigo&lt;br /&gt;
| city = Ankrahmun&lt;br /&gt;
| location = [[Ankrahmun]], ({{mapa|33193,32820,7:5|vagando por aqui}}).&lt;br /&gt;
| notes    = Melchior foi cegado pelos djinns por causa da sua ambição. Tem uma grande história para contar.&amp;lt;br /&amp;gt;&lt;br /&gt;
Sua história:&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Melchior''': Assustado, mas eu recordei as histórias do meu avô e eu saudei a criatura usando uma tradicional palavra de cumprimento dos djinns. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Melchior''': Ele trabalhou. Eu consegui engajar o djinn - para ele ser um claro suficiente - em uma conversa. De fato, Eu mesmo que consegui um acordo com ele. Os djinns The djinns moram aqui e precisam de fornecimento, e eu prometi que lhes traria algo. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Melchior''': Um relacionamento altamente lucrativo do negócio seguiu. Infelizmente, minha ambição crescia todo dia, e ela mostrou meu senso de julgamento. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Melchior''': Ouviu-se que existia um segundo forte de djinns e eu viajei para lá. Aquele djinn, que se chamou de Marid, era muito amigável, e em breve eu negociava com ele. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Melchior''': Infelizmente, ele não fez outro tribo de djinn, o Efreet, não demorou para descobrir o que eu era. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Melchior''': A punição dos Efreets' era muito cruel: Eles me cegaram e a esquerda o Kha'labal para morrer de sede e exaustão e servir comida para as scarabs. Mas aquele era um favor que eu não poderia fazer. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Melchior''': Eu esforcei-me desesperadamente e fui acolhido por uma caravana. E me deixaram aqui, e agora eu tenho um tipo de praga à andar por esta cidade metade morto.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;p&amp;gt;&amp;lt;spoiler&amp;gt;Faz parte da [[To Appease the Mighty Quest]] (faça essa primeiro ou não poderá mais fazê-la se começar alguma das outras), da [[The Djinn War - Efreet Faction]] e da [[The Djinn War - Marid Faction]] (você só pode fazer uma dessas duas últimas).&amp;lt;/spoiler&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
| buysell  = não&lt;br /&gt;
| buys     = &lt;br /&gt;
| sells    = &lt;br /&gt;
| falas = {{Warning|Algumas das informações que segue é spoiler de quest. Não leia se você não quer estragar as quests}}&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''hi''' (homem)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Melchior]]: Greetings, ''Player''. I do not see your face, but I can read a thousand things in your voice!&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''hi''' (mulher)&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: Welcome, ''Player''! The lovely sound of your voice shines like a beam of light through my solitary darkness!&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''name'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: My late father, may he rest in peace, chose to call me Melchior.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''melchior'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: That is my name.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''job'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: I am a poor beggar. I try to make a meagre living here since a cruel fate has left me a blind man.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''blind'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: Yes, I am. I was not born that way, but a cruel fate caused me to lose my eyesight.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''fate''' ou '''story'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: Fate played a cruel trick on old Melchior. If you want me to, I can tell you my story - talking about one's grievances does help to ease the pain. So - would you like to hear my story?&amp;lt;br /&amp;gt;&lt;br /&gt;
''Jogador'': '''yes'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: While my eyes were still of use to me I worked as a trader. I was not too successful, so I started looking for alternatives. Remembering some old nomad legends I went to explore the Kha'zeel. If only I'd never done that! ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: After many days I met a weird creature - it was humanoid, but it was also much larger than any man, and it seemed to be only half-solid in a way. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: I was scared, but I remembered my grandfather's stories and I hailed the creature using the traditional djinn word of greeting. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: It worked. I managed to engage the djinn - for it was one sure enough - in a conversation. In fact, I even managed to come to an agreement with it. The djinns living there needed supplies, and I promised I would bring them some. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: A highly profitable business relationship ensued. Unfortunately, my greed grew every day, and it clouded my sense of judgement. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: Hearing that there was a second djinn fortress I travelled there. Those djinn, who called themselves the [[Marid]], were friendly enough, and soon I traded with them as well. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: Unfortunately, it did not take the other djinn tribe, the [[Efreet]], long to find out what I was up to. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: The [[Efreet]]s' punishment was cruel: They blinded me and left me in the [[Kha'labal]] to die of thirst and exhaustion as food for the scarabs. But that was a favour I could not do them. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: I desperately struggled on and finally I was picked up by a caravan. They took me here, and now I am sort of stuck here in this city of the half-dead.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''djinn'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: The [[djinns]] are a wondrous race. Swift and strong they are and larger, much larger than any man. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: And yet, djinns fit into tiny lamps, for they are but half solid creatures who can change into mist whenever they want to! It is as though they lived between the worlds, travelling hither and thither as they please. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: Little is known about their origin, but legend has it [[Zathroth]] himself, the dark master of magic, created them to some unknown evil purpose. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: But they are not evil, and perhaps that is why Zathroth eventually abandoned them! Djinns have independent minds and souls just like humans, and just like us they are forlorn creatures struggling to find their place in creation. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: They have fought a bitter, bitter war between themselves over this, a cataclysmic war that led them to the brink of self-destruction. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: Today they are few and far between, but they are still divided into two warring fractions, the gentle Marid and the cruel Efreet, and neither side will rest until the other is utterly defeated. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: If you ever meet a djinn make sure to say the word of greeting immediately. Otherwise he will simply ignore you or worse - if it is an Efreet he will kill you outright. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: And remember, once you decided to follow one group of djinns you can never switch sides, so choose well. No Efreet will ever deal with a follower of the Marid and vice versa.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''efreet'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: Beware the Efreet, stranger! They hate all humans, and if they had their way all of us would be killed. If you meet one be sure to say the word of greeting immediately because otherwise you will be killed in a heartbeat. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: And do not approach them if you are a follower of the Marid - they are impossible to fool!&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''marid'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: The Marid are gentle, kind-hearted djinn, or at least that is how they act towards humans. However, they are quite reclusive, too. They will not talk to human unless he says the word of greeting first. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: And do not approach them if you are a follower of the Efreet - they are impossible to fool!&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''word of greeting'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: The djinns have an ancient code of honour. This code includes a special concept of hospitality. Anybody who utters the word of greeting must not be attacked even if he is an enemy. Well, at least that is what the code says. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: I have found out, though, that this does not work at all times. There is no point to say the word of greeting to an enraged djinn. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: I can tell you the word of greeting if you're interested. It is DJANNI'HAH. Remember this word well, stranger. It might save your life one day. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: And keep in mind that you must choose sides in this conflict. You can only follow the Efreet or the Marid - once you have made your choice there is no way back. I know from experience that djinn do not tolerate double-crossing.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''[[kha'zeel]]'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: That is the name of the huge mountain range to the west of the great desert, the Kha'labal. That's where you will find the djinns' fortresses [[Ashta'daramai]] and [[Mal'ouquah]]. ...&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''[[ashta'daramai]]'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: Aah yes - the Marids' fortress. Perched high on the Kha'zeel, it is a marvel to behold. They say Gabel built it on the ruins of his original palace.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''[[mal'ouquah]]'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: That is the Efreet's gloomy fortress, home of Malor, hidden high up in the Kha'zeel mountains. I used to go there often. Don't make the same mistake, stranger! I would love to think there is somebody who profited from the lesson I had to learn!&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''[[gabel]]'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: He is the leader of the Marid! I have never met him myself, but everybody was full of praise for him back at Ashta'daramai. The legend has it that it was him who introduced the djinns to wise [[Daraman]]'s teachings.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''malor'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: Malor is the Efreets' leader. He is perhaps not the strongest of all efreet, but his treachery and cruelty are certainly unrivalled. He was defeated a long, long time ago, but he was not killed. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: I don't know why... I have a strange feeling of foreboding whenever I hear his name.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''tibia'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: Tibia is such a beautiful place. I would give it all if I could see it again.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''[[daraman]]'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: Daraman was a holy man, a true prophet. He showed us how we can master grief and affliction through dignity and brotherliness. It is a shame I only came to fully appreciate his teachings when fate had cast me into darkness.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''[[darashia]]'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: &amp;lt;Sighs&amp;gt; Aah yes... Darashia. I would give anything if I could see it again.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''[[ankrahmun]]'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: I hate this city. Period. I would never have come here, but I haven't had much of a choice. The caravan that picked me up in the [[Kha'zeel]] was headed for this place, and I was glad enough they brought me here. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: But now I really wish I could leave. &amp;lt;whispers&amp;gt; These people and their ruler give me the creeps!&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''ruler''' ou '''pharaoh'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: The pharaoh? He is always in the palace, so I have heard only rumors about him. But I know one thing for sure - he is mad. End of story.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''old pharaoh'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: The old pharaoh? I keep on hearing rumours about him, but I do not know if they are true.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''rumour''' ou '''rumor'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: &amp;lt;whispers&amp;gt; It is said his son, the present pharaoh, killed him and turned him into some ghastly undead!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''palace'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: The palace lies to the south of the arena and to the west of the temple. Better stay clear of that place. If but half the things I have heard about it are true this palace is not a place for the living anymore.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''arena'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: Ah yes, the arena. I do not really know what's going on there, because I have never seen it myself. However, I often hear strange noises from there, cheers and jeers and sometimes pityful screams.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''temple'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: That temple is very old, and for centuries it used to be a place of worship and of contemplation. Now that the priests there are fanatic followers of the pharaoh this is no longer a holy place.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''ascension'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: The concept of ascension is central to the pharaoh's creed. I am not sure I really understand it, but apparently it has to do with transformation to undeath. Nice, isn't it?&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''Rah'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: Ah yes - I recognise that. According to the pharaoh that is a living being's soul.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''Uthun'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: According to the pharaoh's teachings this is the total of a living being's memories and personal experiences.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''Akh'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: In the pharaoh's creed, this is what the physical body is called.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''Scarabs'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: Those damn scavengers! I detest them. When I was stumbling through the desert, all blind and desperate, they followed me around. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: They watched my every step, waiting for me to give up and die. But I never did. Damn vermin! You'll have to eat somebody else!&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''Bas'saam'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: Yes, I know him. He is an Efreet trader. I met him often during my travels, and even though there was no real sympathy we had a certain mutual respect for each other. But all that changed when he found out I had dealings with the Marid.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''Alesar'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: I know that name. He is a Marid. This djinn is one of the best smiths ever to live. You should see the scimitars he makes - hard as titanium yet light as a desert breeze. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: I kept on trying to get the Marid to sell one to me, but they never did. Too bad - I could have made a fortune.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''Baa'Leal'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: Cursed be that djinn! It was him who blinded me, and I bet casting me out into the Kha'labal was his idea, too. Believe me, I would try to kill him if only I could.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''Haroun'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: A Marid trader. I have often had dealings with him. He drove me mad because he never accepted any haggling, but then he never ever tried to trick me. He was not really a trader at heart, I suppose. He was more of a monk or maybe a preacher.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''Bo'Ques'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: He is a cook - a djinn cook. A weird guy. Always used to ask me to procure some strange kind of ingredient or other for him. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: He made me laugh. Can you imagine what that looks like - a djinn wearing an enormous chef hat?&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''Fa'Hradin'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: I know that name. He is a Marid, right? I have met him once. He seemed pretty important.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''bye'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: Farewell, stranger. May [[Uman]] the Wise guide your steps in this treacherous land. &lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Categoria:NPC em Revisão]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hallukardy</name></author>
	</entry>
	<entry>
		<id>https://www.tibiawiki.com.br/index.php?title=Melchior&amp;diff=327091</id>
		<title>Melchior</title>
		<link rel="alternate" type="text/html" href="https://www.tibiawiki.com.br/index.php?title=Melchior&amp;diff=327091"/>
		<updated>2021-09-23T14:56:49Z</updated>

		<summary type="html">&lt;p&gt;Hallukardy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_NPC|List={{{1|}}}|GetValue={{{GetValue|}}}&lt;br /&gt;
| name = Melchior&lt;br /&gt;
| job      = Mendigo&lt;br /&gt;
| city = Ankrahmun&lt;br /&gt;
| location = [[Ankrahmun]], ({{mapa|33193,32820,7:5|vagando por aqui}}).&lt;br /&gt;
| notes    = Melchior foi cegado pelos djinns por causa da sua ambição. Tem uma grande história para contar.&amp;lt;br /&amp;gt;&lt;br /&gt;
Sua história:&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Melchior''': Assustado, mas eu recordei as histórias do meu avô e eu saudei a criatura usando uma tradicional palavra de cumprimento dos djinns. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Melchior''': Ele trabalhou. Eu consegui engajar o djinn - para ele ser um claro suficiente - em uma conversa. De fato, Eu mesmo que consegui um acordo com ele. Os djinns The djinns moram aqui e precisam de fornecimento, e eu prometi que lhes traria algo. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Melchior''': Um relacionamento altamente lucrativo do negócio seguiu. Infelizmente, minha ambição crescia todo dia, e ela mostrou meu senso de julgamento. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Melchior''': Ouviu-se que existia um segundo forte de djinns e eu viajei para lá. Aquele djinn, que se chamou de Marid, era muito amigável, e em breve eu negociava com ele. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Melchior''': Infelizmente, ele não fez outro tribo de djinn, o Efreet, não demorou para descobrir o que eu era. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Melchior''': A punição dos Efreets' era muito cruel: Eles me cegaram e a esquerda o Kha'labal para morrer de sede e exaustão e servir comida para as scarabs. Mas aquele era um favor que eu não poderia fazer. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Melchior''': Eu esforcei-me desesperadamente e fui acolhido por uma caravana. E me deixaram aqui, e agora eu tenho um tipo de praga à andar por esta cidade metade morto.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;p&amp;gt;&amp;lt;spoiler&amp;gt;Faz parte da [[To Appease the Mighty Quest]] (faça essa primeiro ou não poderá mais fazê-la se começar alguma das outras), da [[The Djinn War - Efreet Faction]] e da [[The Djinn War - Marid Faction]] (você só pode fazer uma dessas duas últimas).&amp;lt;/spoiler&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
| buysell  = não&lt;br /&gt;
| buys     = &lt;br /&gt;
| sells    = &lt;br /&gt;
| falas = {{Warning|Algumas das informações que segue é spoiler de quest. Não leia se você não quer estragar as quests}}&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''hi''' (homem)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Melchior]]: Greetings, ''Player''. I do not see your face, but I can read a thousand things in your voice!&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''hi''' (mulher)&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: Welcome, ''Player''! The lovely sound of your voice shines like a beam of light through my solitary darkness!&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''name'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: My late father, may he rest in peace, chose to call me Melchior.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''melchior'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: That is my name.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''job'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: I am a poor beggar. I try to make a meagre living here since a cruel fate has left me a blind man.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''blind'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: Yes, I am. I was not born that way, but a cruel fate caused me to lose my eyesight.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''fate''' ou '''story'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: Fate played a cruel trick on old Melchior. If you want me to, I can tell you my story - talking about one's grievances does help to ease the pain. So - would you like to hear my story?&amp;lt;br /&amp;gt;&lt;br /&gt;
''Jogador'': '''yes'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: While my eyes were still of use to me I worked as a trader. I was not too successful, so I started looking for alternatives. Remembering some old nomad legends I went to explore the Kha'zeel. If only I'd never done that! ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: After many days I met a weird creature - it was humanoid, but it was also much larger than any man, and it seemed to be only half-solid in a way. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: I was scared, but I remembered my grandfather's stories and I hailed the creature using the traditional djinn word of greeting. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: It worked. I managed to engage the djinn - for it was one sure enough - in a conversation. In fact, I even managed to come to an agreement with it. The djinns living there needed supplies, and I promised I would bring them some. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: A highly profitable business relationship ensued. Unfortunately, my greed grew every day, and it clouded my sense of judgement. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: Hearing that there was a second djinn fortress I travelled there. Those djinn, who called themselves the [[Marid]], were friendly enough, and soon I traded with them as well. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: Unfortunately, it did not take the other djinn tribe, the [[Efreet]], long to find out what I was up to. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: The [[Efreet]]s' punishment was cruel: They blinded me and left me in the [[Kha'labal]] to die of thirst and exhaustion as food for the scarabs. But that was a favour I could not do them. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: I desperately struggled on and finally I was picked up by a caravan. They took me here, and now I am sort of stuck here in this city of the half-dead.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''djinn'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: The [[djinns]] are a wondrous race. Swift and strong they are and larger, much larger than any man. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: And yet, djinns fit into tiny lamps, for they are but half solid creatures who can change into mist whenever they want to! It is as though they lived between the worlds, travelling hither and thither as they please. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: Little is known about their origin, but legend has it [[Zathroth]] himself, the dark master of magic, created them to some unknown evil purpose. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: But they are not evil, and perhaps that is why Zathroth eventually abandoned them! Djinns have independent minds and souls just like humans, and just like us they are forlorn creatures struggling to find their place in creation. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: They have fought a bitter, bitter war between themselves over this, a cataclysmic war that led them to the brink of self-destruction. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: Today they are few and far between, but they are still divided into two warring fractions, the gentle Marid and the cruel Efreet, and neither side will rest until the other is utterly defeated. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: If you ever meet a djinn make sure to say the word of greeting immediately. Otherwise he will simply ignore you or worse - if it is an Efreet he will kill you outright. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: And remember, once you decided to follow one group of djinns you can never switch sides, so choose well. No Efreet will ever deal with a follower of the Marid and vice versa.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''efreet'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: Beware the Efreet, stranger! They hate all humans, and if they had their way all of us would be killed. If you meet one be sure to say the word of greeting immediately because otherwise you will be killed in a heartbeat. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: And do not approach them if you are a follower of the Marid - they are impossible to fool!&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''marid'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: The Marid are gentle, kind-hearted djinn, or at least that is how they act towards humans. However, they are quite reclusive, too. They will not talk to human unless he says the word of greeting first. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: And do not approach them if you are a follower of the Efreet - they are impossible to fool!&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''word of greeting'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: The djinns have an ancient code of honour. This code includes a special concept of hospitality. Anybody who utters the word of greeting must not be attacked even if he is an enemy. Well, at least that is what the code says. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: I have found out, though, that this does not work at all times. There is no point to say the word of greeting to an enraged djinn. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: I can tell you the word of greeting if you're interested. It is DJANNI'HAH. Remember this word well, stranger. It might save your life one day. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: And keep in mind that you must choose sides in this conflict. You can only follow the Efreet or the Marid - once you have made your choice there is no way back. I know from experience that djinn do not tolerate double-crossing.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''[[kha'zeel]]'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: That is the name of the huge mountain range to the west of the great desert, the Kha'labal. That's where you will find the djinns' fortresses [[Ashta'daramai]] and [[Mal'ouquah]]. ...&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''[[ashta'daramai]]'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: Aah yes - the Marids' fortress. Perched high on the Kha'zeel, it is a marvel to behold. They say Gabel built it on the ruins of his original palace.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''[[mal'ouquah]]'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: That is the Efreet's gloomy fortress, home of Malor, hidden high up in the Kha'zeel mountains. I used to go there often. Don't make the same mistake, stranger! I would love to think there is somebody who profited from the lesson I had to learn!&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''[[gabel]]'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: He is the leader of the Marid! I have never met him myself, but everybody was full of praise for him back at Ashta'daramai. The legend has it that it was him who introduced the djinns to wise [[Daraman]]'s teachings.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''malor'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: Malor is the Efreets' leader. He is perhaps not the strongest of all efreet, but his treachery and cruelty are certainly unrivalled. He was defeated a long, long time ago, but he was not killed. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: I don't know why... I have a strange feeling of foreboding whenever I hear his name.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''tibia'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: Tibia is such a beautiful place. I would give it all if I could see it again.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''[[daraman]]'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: Daraman was a holy man, a true prophet. He showed us how we can master grief and affliction through dignity and brotherliness. It is a shame I only came to fully appreciate his teachings when fate had cast me into darkness.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''[[darashia]]'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: &amp;lt;Sighs&amp;gt; Aah yes... Darashia. I would give anything if I could see it again.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''[[ankrahmun]]'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: I hate this city. Period. I would never have come here, but I haven't had much of a choice. The caravan that picked me up in the [[Kha'zeel]] was headed for this place, and I was glad enough they brought me here. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: But now I really wish I could leave. &amp;lt;whispers&amp;gt; These people and their ruler give me the creeps!&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''ruler''' ou '''pharaoh'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: The pharaoh? He is always in the palace, so I have heard only rumors about him. But I know one thing for sure - he is mad. End of story.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''old pharaoh'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: The old pharaoh? I keep on hearing rumours about him, but I do not know if they are true.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''rumour''' ou '''rumor'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: &amp;lt;whispers&amp;gt; It is said his son, the present pharaoh, killed him and turned him into some ghastly undead!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''palace'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: The palace lies to the south of the arena and to the west of the temple. Better stay clear of that place. If but half the things I have heard about it are true this palace is not a place for the living anymore.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''arena'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: Ah yes, the arena. I do not really know what's going on there, because I have never seen it myself. However, I often hear strange noises from there, cheers and jeers and sometimes pityful screams.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''temple'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: That temple is very old, and for centuries it used to be a place of worship and of contemplation. Now that the priests there are fanatic followers of the pharaoh this is no longer a holy place.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''ascension'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: The concept of ascension is central to the pharaoh's creed. I am not sure I really understand it, but apparently it has to do with transformation to undeath. Nice, isn't it?&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''Rah'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: Ah yes - I recognise that. According to the pharaoh that is a living being's soul.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''Uthun'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: According to the pharaoh's teachings this is the total of a living being's memories and personal experiences.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''Akh'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: In the pharaoh's creed, this is what the physical body is called.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''Scarabs'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: Those damn scavengers! I detest them. When I was stumbling through the desert, all blind and desperate, they followed me around. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: They watched my every step, waiting for me to give up and die. But I never did. Damn vermin! You'll have to eat somebody else!&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''Bas'saam'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: Yes, I know him. He is an Efreet trader. I met him often during my travels, and even though there was no real sympathy we had a certain mutual respect for each other. But all that changed when he found out I had dealings with the Marid.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''Alesar'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: I know that name. He is a Marid. This djinn is one of the best smiths ever to live. You should see the scimitars he makes - hard as titanium yet light as a desert breeze. ... ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: I kept on trying to get the Marid to sell one to me, but they never did. Too bad - I could have made a fortune.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''Haroun'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: A Marid trader. I have often had dealings with him. He drove me mad because he never accepted any haggling, but then he never ever tried to trick me. He was not really a trader at heart, I suppose. He was more of a monk or maybe a preacher.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''bye'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: Farewell, stranger. May [[Uman]] the Wise guide your steps in this treacherous land. &lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Categoria:NPC em Revisão]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hallukardy</name></author>
	</entry>
	<entry>
		<id>https://www.tibiawiki.com.br/index.php?title=Melchior&amp;diff=327090</id>
		<title>Melchior</title>
		<link rel="alternate" type="text/html" href="https://www.tibiawiki.com.br/index.php?title=Melchior&amp;diff=327090"/>
		<updated>2021-09-23T14:48:14Z</updated>

		<summary type="html">&lt;p&gt;Hallukardy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_NPC|List={{{1|}}}|GetValue={{{GetValue|}}}&lt;br /&gt;
| name = Melchior&lt;br /&gt;
| job      = Mendigo&lt;br /&gt;
| city = Ankrahmun&lt;br /&gt;
| location = [[Ankrahmun]], ({{mapa|33193,32820,7:5|vagando por aqui}}).&lt;br /&gt;
| notes    = Melchior foi cegado pelos djinns por causa da sua ambição. Tem uma grande história para contar.&amp;lt;br /&amp;gt;&lt;br /&gt;
Sua história:&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Melchior''': Assustado, mas eu recordei as histórias do meu avô e eu saudei a criatura usando uma tradicional palavra de cumprimento dos djinns. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Melchior''': Ele trabalhou. Eu consegui engajar o djinn - para ele ser um claro suficiente - em uma conversa. De fato, Eu mesmo que consegui um acordo com ele. Os djinns The djinns moram aqui e precisam de fornecimento, e eu prometi que lhes traria algo. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Melchior''': Um relacionamento altamente lucrativo do negócio seguiu. Infelizmente, minha ambição crescia todo dia, e ela mostrou meu senso de julgamento. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Melchior''': Ouviu-se que existia um segundo forte de djinns e eu viajei para lá. Aquele djinn, que se chamou de Marid, era muito amigável, e em breve eu negociava com ele. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Melchior''': Infelizmente, ele não fez outro tribo de djinn, o Efreet, não demorou para descobrir o que eu era. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Melchior''': A punição dos Efreets' era muito cruel: Eles me cegaram e a esquerda o Kha'labal para morrer de sede e exaustão e servir comida para as scarabs. Mas aquele era um favor que eu não poderia fazer. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Melchior''': Eu esforcei-me desesperadamente e fui acolhido por uma caravana. E me deixaram aqui, e agora eu tenho um tipo de praga à andar por esta cidade metade morto.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;p&amp;gt;&amp;lt;spoiler&amp;gt;Faz parte da [[To Appease the Mighty Quest]] (faça essa primeiro ou não poderá mais fazê-la se começar alguma das outras), da [[The Djinn War - Efreet Faction]] e da [[The Djinn War - Marid Faction]] (você só pode fazer uma dessas duas últimas).&amp;lt;/spoiler&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
| buysell  = não&lt;br /&gt;
| buys     = &lt;br /&gt;
| sells    = &lt;br /&gt;
| falas = {{Warning|Algumas das informações que segue é spoiler de quest. Não leia se você não quer estragar as quests}}&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''hi''' (homem)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Melchior]]: Greetings, ''Player''. I do not see your face, but I can read a thousand things in your voice!&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''hi''' (mulher)&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: Welcome, ''Player''! The lovely sound of your voice shines like a beam of light through my solitary darkness!&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''name'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: My late father, may he rest in peace, chose to call me Melchior.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''melchior'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: That is my name.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''job'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: I am a poor beggar. I try to make a meagre living here since a cruel fate has left me a blind man.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''blind'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: Yes, I am. I was not born that way, but a cruel fate caused me to lose my eyesight.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''fate''' ou '''story'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: Fate played a cruel trick on old Melchior. If you want me to, I can tell you my story - talking about one's grievances does help to ease the pain. So - would you like to hear my story?&amp;lt;br /&amp;gt;&lt;br /&gt;
''Jogador'': '''yes'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: While my eyes were still of use to me I worked as a trader. I was not too successful, so I started looking for alternatives. Remembering some old nomad legends I went to explore the Kha'zeel. If only I'd never done that! ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: After many days I met a weird creature - it was humanoid, but it was also much larger than any man, and it seemed to be only half-solid in a way. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: I was scared, but I remembered my grandfather's stories and I hailed the creature using the traditional djinn word of greeting. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: It worked. I managed to engage the djinn - for it was one sure enough - in a conversation. In fact, I even managed to come to an agreement with it. The djinns living there needed supplies, and I promised I would bring them some. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: A highly profitable business relationship ensued. Unfortunately, my greed grew every day, and it clouded my sense of judgement. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: Hearing that there was a second djinn fortress I travelled there. Those djinn, who called themselves the [[Marid]], were friendly enough, and soon I traded with them as well. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: Unfortunately, it did not take the other djinn tribe, the [[Efreet]], long to find out what I was up to. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: The [[Efreet]]s' punishment was cruel: They blinded me and left me in the [[Kha'labal]] to die of thirst and exhaustion as food for the scarabs. But that was a favour I could not do them. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: I desperately struggled on and finally I was picked up by a caravan. They took me here, and now I am sort of stuck here in this city of the half-dead.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''djinn'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: The [[djinns]] are a wondrous race. Swift and strong they are and larger, much larger than any man. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: And yet, djinns fit into tiny lamps, for they are but half solid creatures who can change into mist whenever they want to! It is as though they lived between the worlds, travelling hither and thither as they please. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: Little is known about their origin, but legend has it [[Zathroth]] himself, the dark master of magic, created them to some unknown evil purpose. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: But they are not evil, and perhaps that is why Zathroth eventually abandoned them! Djinns have independent minds and souls just like humans, and just like us they are forlorn creatures struggling to find their place in creation. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: They have fought a bitter, bitter war between themselves over this, a cataclysmic war that led them to the brink of self-destruction. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: Today they are few and far between, but they are still divided into two warring fractions, the gentle Marid and the cruel Efreet, and neither side will rest until the other is utterly defeated. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: If you ever meet a djinn make sure to say the word of greeting immediately. Otherwise he will simply ignore you or worse - if it is an Efreet he will kill you outright. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: And remember, once you decided to follow one group of djinns you can never switch sides, so choose well. No Efreet will ever deal with a follower of the Marid and vice versa.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''efreet'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: Beware the Efreet, stranger! They hate all humans, and if they had their way all of us would be killed. If you meet one be sure to say the word of greeting immediately because otherwise you will be killed in a heartbeat. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: And do not approach them if you are a follower of the Marid - they are impossible to fool!&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''marid'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: The Marid are gentle, kind-hearted djinn, or at least that is how they act towards humans. However, they are quite reclusive, too. They will not talk to human unless he says the word of greeting first. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: And do not approach them if you are a follower of the Efreet - they are impossible to fool!&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''word of greeting'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: The djinns have an ancient code of honour. This code includes a special concept of hospitality. Anybody who utters the word of greeting must not be attacked even if he is an enemy. Well, at least that is what the code says. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: I have found out, though, that this does not work at all times. There is no point to say the word of greeting to an enraged djinn. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: I can tell you the word of greeting if you're interested. It is DJANNI'HAH. Remember this word well, stranger. It might save your life one day. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: And keep in mind that you must choose sides in this conflict. You can only follow the Efreet or the Marid - once you have made your choice there is no way back. I know from experience that djinn do not tolerate double-crossing.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''[[kha'zeel]]'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: That is the name of the huge mountain range to the west of the great desert, the Kha'labal. That's where you will find the djinns' fortresses [[Ashta'daramai]] and [[Mal'ouquah]]. ...&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''[[ashta'daramai]]'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: Aah yes - the Marids' fortress. Perched high on the Kha'zeel, it is a marvel to behold. They say Gabel built it on the ruins of his original palace.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''[[mal'ouquah]]'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: That is the Efreet's gloomy fortress, home of Malor, hidden high up in the Kha'zeel mountains. I used to go there often. Don't make the same mistake, stranger! I would love to think there is somebody who profited from the lesson I had to learn!&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''[[gabel]]'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: He is the leader of the Marid! I have never met him myself, but everybody was full of praise for him back at Ashta'daramai. The legend has it that it was him who introduced the djinns to wise [[Daraman]]'s teachings.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''malor'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: Malor is the Efreets' leader. He is perhaps not the strongest of all efreet, but his treachery and cruelty are certainly unrivalled. He was defeated a long, long time ago, but he was not killed. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: I don't know why... I have a strange feeling of foreboding whenever I hear his name.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''tibia'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: Tibia is such a beautiful place. I would give it all if I could see it again.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''[[daraman]]'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: Daraman was a holy man, a true prophet. He showed us how we can master grief and affliction through dignity and brotherliness. It is a shame I only came to fully appreciate his teachings when fate had cast me into darkness.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''[[darashia]]'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: &amp;lt;Sighs&amp;gt; Aah yes... Darashia. I would give anything if I could see it again.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''[[ankrahmun]]'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: I hate this city. Period. I would never have come here, but I haven't had much of a choice. The caravan that picked me up in the [[Kha'zeel]] was headed for this place, and I was glad enough they brought me here. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: But now I really wish I could leave. &amp;lt;whispers&amp;gt; These people and their ruler give me the creeps!&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''ruler''' ou '''pharaoh'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: The pharaoh? He is always in the palace, so I have heard only rumors about him. But I know one thing for sure - he is mad. End of story.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''old pharaoh'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: The old pharaoh? I keep on hearing rumours about him, but I do not know if they are true.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''rumour''' ou '''rumor'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: &amp;lt;whispers&amp;gt; It is said his son, the present pharaoh, killed him and turned him into some ghastly undead!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''palace'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: The palace lies to the south of the arena and to the west of the temple. Better stay clear of that place. If but half the things I have heard about it are true this palace is not a place for the living anymore.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''arena'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: Ah yes, the arena. I do not really know what's going on there, because I have never seen it myself. However, I often hear strange noises from there, cheers and jeers and sometimes pityful screams.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''temple'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: That temple is very old, and for centuries it used to be a place of worship and of contemplation. Now that the priests there are fanatic followers of the pharaoh this is no longer a holy place.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''ascension'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: The concept of ascension is central to the pharaoh's creed. I am not sure I really understand it, but apparently it has to do with transformation to undeath. Nice, isn't it?&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''Rah'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: Ah yes - I recognise that. According to the pharaoh that is a living being's soul.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''Uthun'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: According to the pharaoh's teachings this is the total of a living being's memories and personal experiences.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''Akh'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: In the pharaoh's creed, this is what the physical body is called.&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''Scarabs'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: Those damn scavengers! I detest them. When I was stumbling through the desert, all blind and desperate, they followed me around. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: They watched my every step, waiting for me to give up and die. But I never did. Damn vermin! You'll have to eat somebody else!&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''Bas'saam'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: Yes, I know him. He is an Efreet trader. I met him often during my travels, and even though there was no real sympathy we had a certain mutual respect for each other. But all that changed when he found out I had dealings with the Marid. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''Jogador'': '''bye'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Melchior: Farewell, stranger. May [[Uman]] the Wise guide your steps in this treacherous land. &lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Categoria:NPC em Revisão]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hallukardy</name></author>
	</entry>
	<entry>
		<id>https://www.tibiawiki.com.br/index.php?title=Respawn_Di%C3%A1rio&amp;diff=309041</id>
		<title>Respawn Diário</title>
		<link rel="alternate" type="text/html" href="https://www.tibiawiki.com.br/index.php?title=Respawn_Di%C3%A1rio&amp;diff=309041"/>
		<updated>2021-04-18T03:48:09Z</updated>

		<summary type="html">&lt;p&gt;Hallukardy: atualização da quantidade de dwarven pickaxe de respawm diario&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{warning|Esta página contém informações que podem ser consideradas spoiler de [[quest]]. Leia por seu próprio risco.}}&lt;br /&gt;
&lt;br /&gt;
O termo &amp;quot;respawn diário&amp;quot; ou &amp;quot;''daily respawn''&amp;quot; (em inglês) no Tibia geralmente refere-se a um item que pode ser coletado do chão uma ou mais vezes num dia. São itens que surgem no mapa, soltos, podendo ser obtidos mais de uma vez, diferentemente dos prêmios de quests.&lt;br /&gt;
&lt;br /&gt;
== Lista de respawns diários conhecidos ==&lt;br /&gt;
{{DASH|:'''Nota:''' A maioria destes itens aparecem após um [[Floor Reset]] ou um [[Server Save]].}}&lt;br /&gt;
=== Áreas Free ===&lt;br /&gt;
==== [[Rookgaard]] ====&lt;br /&gt;
* Um trough com [[Milk]], um [[Vial]], uma [[Mace]], [[Spear]]s, 28 [[Gold|gps]] e outros itens dão spawn na sala da [[Bear Room Quest|Chain Armor Quest]].&lt;br /&gt;
* [[Salmon]]s dão spawn na sala da [[Captain Iglues Treasure Quest]], dentro de um dos baús.&lt;br /&gt;
* Uma [[Poison Arrow]], uma [[Scythe]], [[Rope]], [[comidas|Food]] e outros itens aparecem na sala do [[Minotaur Hell]].&lt;br /&gt;
* Um [[Small Axe]], que pode ser usado para fazer a [[Pick Quest]], aparece próximo a [[Minotaur Hell Quest]], em uma sala com um [[minotaur]]; próximo aos [[goblin]]s, sobre uma pedra, na cave de [[Troll]]s do lado premium; ao norte da cidade, em uma box, juntamente com 4 [[Arrow]]s, na cave com seis [[Orc]]s do lado free; e na sala das rotworms ao leste da cidade, na &amp;quot;Rotworm Hell&amp;quot;.&lt;br /&gt;
* Um total de 13 [[Flour]]s aparecem no moinho de [[Billy]], no lado premium.&lt;br /&gt;
* Uma [[Piece of Iron]] surge na torre de trolls de Rookgaard. Por ser considerado um item semi-raro na ilha, muitos rookers a colecionam.&lt;br /&gt;
* Um [[Huv Stollan Match Stuf (Book)|Scroll]] aparece no 3º andar da torre de [[Troll]]s, próximo à [[Sword of Fury]].&lt;br /&gt;
* Uma [[Kitchen Knife]], usada para o [[Rookgaard Achievements|achievement]] ''With a Cherry on Top'', aparece sobre a mesa da cozinha da Orc Fortress.&lt;br /&gt;
&amp;lt;spoiler&amp;gt;&lt;br /&gt;
* A Orc Fortress só pode ser acessada durante a missão 12 da [[The Rookie Guard Quest]].&lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[Carlin]] ====&lt;br /&gt;
* Um [[Inkwell]] e um [[Wooden Hammer]] dão spawn na [[prisão de Carlin]].&lt;br /&gt;
* [[Arrow]]s e [[Bolt]]s aparecem perto da guild de paladins.&lt;br /&gt;
* Uma [[Orange]] aparece sobre a loja de poções.&lt;br /&gt;
* Uma [[Red Rose]] aparece próxima dos tabuleiros de xadrez.&lt;br /&gt;
* Uma [[Red Rose]] e outras flores surgem no [[Cemitério de Carlin]], na parte leste da cidade.&lt;br /&gt;
* Duas [[God Flowers]] aparecem ao lado do trono da [[Queen Eloise]].&lt;br /&gt;
&lt;br /&gt;
==== [[Thais]] ====&lt;br /&gt;
* Um [[Inkwell]] aparece no andar térreo do castelo do King Tibianus.&lt;br /&gt;
* Ferramentas de cozinha aparecem na cozinha do castelo do King Tibianus.&lt;br /&gt;
* Um [[Inkwell]] surge próximo do NPC [[Wyat]] na cadeia.&lt;br /&gt;
* Três [[Inkwell]]s aparecem no segundo andar do banco de Thais.&lt;br /&gt;
* Dois [[Lump of Dough|Lumps of Dough]], e duas [[Flour]] aparecem na padaria.&lt;br /&gt;
* Cinco [[Wheat]] e cinco [[Flour]] aparecem na sala do moinho, ao norte de Thais.&lt;br /&gt;
* Um [[Watch]] e duas [[Grape]]s aparecem no segundo andar na casa de [[Donald McRonald]].&lt;br /&gt;
* [[Urine]] aparece no albergue de Thais.&lt;br /&gt;
* 3 [[Small Stone]]s aparecem na cave de rotworms ao norte de thais.&lt;br /&gt;
&lt;br /&gt;
==== [[Ab'Dendriel]] ====&lt;br /&gt;
* [[Wheat]] e [[Flour]] surgem ao oeste da loja de armas na padaria. &lt;br /&gt;
* Várias [[Star Herb]]s e [[Flores]] aparecem na área do jardim, a sudeste do DP.&lt;br /&gt;
* Uma [[Blue Rose]], uma [[Red Rose]], uma [[Tulip]], e outras [[Flores]] aparecem ao leste da loja de munição para paladins numa montanha, somente alcançados com parcels ou outras caixas.&lt;br /&gt;
* Três [[Small Stone]]s aparecem dentro da casa do [[A Sweaty Cyclops|Sweaty Cyclops]].&lt;br /&gt;
* Dez [[Wheat]]s, uma [[Pick]], uma [[Shovel]] e um [[Candlestick]] aparecem na cave com slimes.&lt;br /&gt;
&lt;br /&gt;
==== [[Venore]] ====&lt;br /&gt;
* [[Urine]] aparece na maioria dos banheiros de venore.&lt;br /&gt;
* Uma [[Sickle]] e [[Wheat]] surgem ao oeste do portão sul (você precisa de uma [[Machete]] para chegar lá).&lt;br /&gt;
* Um [[Wooden Hammer]], dois [[Small Axe]], dois [[Rope]], três [[Kitchen Knife]] e três [[Saw]] aparecem no estaleiro do barco. Além disso, um [[Hammer]] e outra [[Rope]] podem ser coletadas no segundo andar do barco com o spell [[Levitate]].&lt;br /&gt;
* Na casa abandonada ao norte da saída oeste, aparecem:&lt;br /&gt;
** Um [[Meat]], dois [[Ham]] e dois [[Small Stone]] no porão.&lt;br /&gt;
** Um [[Meat]] dentro de uma [[Bag]], um [[Ham]] e um [[Jug]] com [[Beer]] no andar térreo.&lt;br /&gt;
** Um [[Meat]] no segundo andar.&lt;br /&gt;
** Três [[Fish]] na parte de trás da casa, além de 6 [[Vial]] e 4 [[Salmon]] dentro dos [[Crate]].&lt;br /&gt;
&lt;br /&gt;
==== [[Kazordoon]] ====&lt;br /&gt;
* Um [[Chest]] com 39 [[Gold Coin]], uma [[Blank Rune]] e uma [[Sword]] aparece na sala do [[Bonelord]] solitário, antes da entrada principal da cidade.&lt;br /&gt;
* Um [[Small Ruby]] e outras small gems podem ser pegas nas paredes em vários andares das minas de dwarf guard.&lt;br /&gt;
* Dezoito [[Wheat]]s e quinze [[Flour]]s (três no chão, o restante em [[Bag]]s) aparecem perto dos campos de trigo.&lt;br /&gt;
* Oito [[Fish]] aparecem no começo do rio, no pé da montanha, próximo ao elevador para sair da cidade.&lt;br /&gt;
* Um [[meat]], um [[inkwell]] e uma [[Rope]] aparecem na sala do rei.&lt;br /&gt;
* Seis [[Dwarven Pickaxe]] aparecem em quatro das seis [[Dwarf Mines]].&lt;br /&gt;
&lt;br /&gt;
==== [[Greenshore]] ====&lt;br /&gt;
* Dois [[Melon]]s, Sete [[Carrot]]s, três [[Corncob]]s e doze [[Sling Herb]]s aparecem nos campos ao oeste da cidade.&lt;br /&gt;
* Uma [[Rope]] aparece no [[the Tibianic]].&lt;br /&gt;
&lt;br /&gt;
==== [[Northport]] ====&lt;br /&gt;
* Uma [[Red Rose]] aparece no [[Northport Graveyard|graveyard]], sudoeste de Northport.&lt;br /&gt;
* [[Barrel]]s com [[comidas|Food]] e [[Tools]] aparecem na cave de trolls abaixo de Northport.&lt;br /&gt;
&lt;br /&gt;
==== [[Fibula]] ====&lt;br /&gt;
* Cinco [[Small Stone]]s aparecem ao redor da orc room e dois na cave de [[Rotworm]]s. &lt;br /&gt;
* Uma [[Blue Rose]], um [[Dark Mushroom]], um [[Orange Mushroom]], um [[Fern]] e outros itens aparecem em [[Fibula Dungeon|Deeper Fibula]], próximo a alguns [[Minotaur Mage]]s.&lt;br /&gt;
* [[Milk]] aparece em vários lugares ao redor de Deeper Fibula.&lt;br /&gt;
* [[Wheat]] aparece no celeiro.&lt;br /&gt;
&lt;br /&gt;
==== [[Ice Islands]] ====&lt;br /&gt;
* [[Flour]] e outras Kitchen [[Tools]] aparecem no [[Christmas Bakery]] em [[Vega]], porém somente após algum update. (Vega não é afetada por floor resets.)&lt;br /&gt;
* Um [[Vial]] e uma [[Skull (item)|Skull]] aparece no [[Senja Castle]].&lt;br /&gt;
&lt;br /&gt;
==== [[Femor Hills]] ====&lt;br /&gt;
* Nove [[Red Apple]]s aparecem com alguns [[pig]]s e três [[Red Apple]]s aparecem com um [[pig]].&lt;br /&gt;
* Uma [[Box]] com 3 [[Salmon]]s, 7 [[Fish]], e outras coisas aparecem no caminho da [[Power Ring Quest]].&lt;br /&gt;
&lt;br /&gt;
==== [[Orc Fortress]] ====&lt;br /&gt;
* Um [[Halberd]] aparece em cima de um balcão no [[Orc Fortress]].&lt;br /&gt;
* Um [[Drum]] aparece na Orc Watch Tower.&lt;br /&gt;
* No andar -1, na região onde há um respawn de [[Bonelord]]s, aparecem vários [[White Mushroom]]s&lt;br /&gt;
&lt;br /&gt;
==== [[Plains of Havoc]] ====&lt;br /&gt;
* Um [[Chest]] contendo 6 dead bodies, várias [[Ham]]s, [[Meat]], [[Fish]], [[Bread]], [[Roll]]s, [[Flour]], [[Red Apple]]s, [[Wheat]], um [[Halberd]], uma [[Two Handed Sword]], um [[Watch]], um vial de [[Oil]], uma [[Blank Rune]] e vários outros itens aparecem na sala da [[Giant Smithhammer Quest]].&lt;br /&gt;
* Um [[Strong Mana Potion]], uma [[Fishing Rod]], um [[Watch]], dois [[Flour]], um [[Spellbook]], seis [[Blank Rune]]s, dezenove [[Vial]]s, duas [[Backpack]]s, [[Candlestick]]s e outros itens aparecem na [[Necromant House]].&lt;br /&gt;
* Um [[Talon]], uma [[Throwing Star]], [[Blank Rune]]s aparecem num buraco com uma única [[Giant Spider]].&lt;br /&gt;
* [[Bottle]]s com [[Milk]] e outros líquidos aparecem no campo de cyclops.&lt;br /&gt;
* Uma [[Parcel]] com 3 dead bodies, um [[Small Diamond]], um [[Talon]], uma [[Small Emerald]], um [[Small Amethyst]], um [[War Hammer]], uma [[Plate Armor]], um [[Steel Helmet]], um [[Bow]], uma [[Fishing Rod]], várias [[Blank Rune]]s, um [[Watch]], alguns [[Gold]]s, algumas munições para paladins e outros itens semi-valiosos aparecem em volta e embaixo de vários campos na [[Dragon Lair]].&lt;br /&gt;
* Seis [[Moon Flower]]s, quatro [[Red Rose]]s e doze [[Red Apple]]s aparecem [[Isle of the Mists]].&lt;br /&gt;
* Uma [[Fishing Rod]], uma [[Throwing Star]], 3[[gp]]s, um [[Scarf]], uma [[Blank Rune]] uma [[Pick]] e outros itens menores aparecem perto do NPC [[A Ghostly Woman]].&lt;br /&gt;
* Duas [[Red Apple]]s, uma [[Fishing Rod]], equipamentos de cozinha e 595 (6 pilhas de 99) [[Flour]] (você pode fazer vários breads aqui) aparecem perto da sala do [[Dream Master]].&lt;br /&gt;
* Algumas [[Chicken Feather]]s, [[Saw]]s e três [[Bat Decoration]]s aparecem na sala do trono de [[Tafariel]] na [[Pits of Inferno]].&lt;br /&gt;
&lt;br /&gt;
==== [[Outlaw Camp]] ====&lt;br /&gt;
* Quatro [[Trough]]s de [[Oil]] aparecem depois da sala da [[The Outlaw Camp Quest]].&lt;br /&gt;
* 5 [[Small Stone]]s aparecem no andar depois da sala da [[The Outlaw Camp Quest]].&lt;br /&gt;
* Um [[Power Ring]] , dois [[Vial]]s de [[Oil]] e um [[Mug]] de [[oil]] aparecem na caverna do [[Wild Warrior]].&lt;br /&gt;
&lt;br /&gt;
==== [[Maze of the Lost Souls]] ====&lt;br /&gt;
* Um [[Hand Axe]] aparece nos andares mais altos.&lt;br /&gt;
* Muitas [[Small Stone]]s aparecem na região.&lt;br /&gt;
* Uma Picnic [[Basket]] aparece em volta de algumas snakes.&lt;br /&gt;
&lt;br /&gt;
==== [[Ancient Temple]] ====&lt;br /&gt;
* 18[[gp]]s e uma [[Rapier]] aparecem numa pequena sala de [[Rotworm]]s diretamente após você entrar usando as escadas no portão norte de Thais.&lt;br /&gt;
* 3 [[Small Stone]]s, uma [[Pick]] e uma [[Shovel]] podem ser encontradas em volta de alguns [[Minotaur]]s mortos próximo aos [[Rotworm]]s.&lt;br /&gt;
* [[Red Apple]]s aparecem em uma caverna no labirinto de [[Mintwallin]].&lt;br /&gt;
* 6 [[Spear]]s, um [[Morning Star]], uma [[Chain Armor]], um [[Chain Helmet]], um [[Hatchet]] e duas [[Strong Health Potion]]s aparecem perto da área dos Cyclops no labirinto de [[Mintwallin]].&lt;br /&gt;
* 12 [[Spear]]s, 3 [[Meat]]s, 9 [[Grape]]s, 8 [[Roll]]s e alguns [[Salmon]]s aparecem na sala onde o [[Orc Berserker]] e outros [[Orc]]s estão lutando com [[Minotaur]]s.&lt;br /&gt;
* Uma [[Silver Dagger]], dois [[Strong Mana Potion]]s, seis [[Blank Rune]]s, um [[Energy Ring]], 7 [[Throwing Star]]s e um [[Spellbook]] aparecem na Mad Mage Room.&lt;br /&gt;
* 58[[gp]]s aparecem na sala da [[Naginata Quest]].&lt;br /&gt;
* 13 [[Throwing Star]]s, uma [[Brass Armor]], um [[Brass Helmet]], um [[Hand Axe]] e uma lamp aparecem num corpo morto no Kingdom of Kormarak.&lt;br /&gt;
&lt;br /&gt;
==== [[Mintwallin]] ====&lt;br /&gt;
* 12 [[Ham]]s, 15 [[Meat]]s, 20 [[Bread]]s, 3 vials de [[Milk]], 78 [[Flour]]s, [[Lump of Dough]], [[Wheat]], uma [[Torch]], uma [[Pick]], quatro [[Club]]s, duas [[Jacket]]s, dois [[Coat]]s, três [[Pan]]s, um [[Pitchfork]], uma [[Scythe]], um [[Hoe]], um [[Rake]] e uma [[Shovel]] aparecem na sala da royal store.&lt;br /&gt;
* 2 [[Brown Bread]]s aparecem na prisão.&lt;br /&gt;
&lt;br /&gt;
==== [[Desert Dungeon]] ====&lt;br /&gt;
* Um [[Small Diamond|Diamond]], 8 [[Vial]]s, 4 [[Arrow]]s e 3 [[Bolt]]s aparecem perto de [[Hagor]].&lt;br /&gt;
* Uma [[Backpack]] com um [[Scarf]] e outros equipamentos aparecem num corpo morto perto de uma [[Poison Spider]], subindo a escada perto da entrada.&lt;br /&gt;
* Um [[Talon]] aparece em uma caverna com três [[Poison Spider]] e dois [[Scorpion]].&lt;br /&gt;
* Uma [[Key]] é encontrada dentro de um [[Chest]] perto de dois [[Orc Berserker]].&lt;br /&gt;
&lt;br /&gt;
==== Planícies no sul de [[Thais]] ====&lt;br /&gt;
* Um [[Inkwell]], 2 [[Candlestick]]s, 3 [[Brown Bread]]s, 3 [[Carrot]]s, 4 [[Small Stone]]s, 3 [[Cherry|Cherries]] e 3 [[Melon]]s aparecem na casa de um fazendeiro no sudeste de Thais.&lt;br /&gt;
* 6 [[Fish]], 3 [[Ham]]s, uma [[Fishing Rod]], uma [[Shovel]], uma [[Rope]], uma [[Pick]], um [[Watch]] e 2 [[Small Stone]]s aparecem dentro de caixas perto de [[Orcs]] ao sul dos scorpions [[Scorpion]]s na troll cave.&lt;br /&gt;
* Uma [[Throwing Star]] pode ser encontrada no [[White Flower Temple]].&lt;br /&gt;
* [[Melon]], 3 [[Salmon]]s, 2 [[Grape]]s, 5 [[Red Apple]]s, 10 [[Cherry|Cherries]] aparecem na cozinha dos trolls na cave de trolls.&lt;br /&gt;
* Uma caixa com um [[Leather Set]] aparece na cave de trolls.&lt;br /&gt;
* Uma caixa com 21[[gp]]s e uma [[Torch]] aparece na cave de trolls.&lt;br /&gt;
* [[Worm]]s pode ser encontradas ao leste do [[White Flower Temple]].&lt;br /&gt;
&lt;br /&gt;
==== [[Troll Clan Cave]] ====&lt;br /&gt;
* [[Small Stone]]s, [[Vial]]s, e [[Piece of Iron|Pieces of Iron]] aparecem em baixo do lixo no andar térreo.&lt;br /&gt;
* Um [[Dark Mushroom]] aparecem perto dos [[Poison Field]]s no sul do primeiro andar.&lt;br /&gt;
* Uma [[Sword]] aparece numa sala ao leste no primeiro andar.&lt;br /&gt;
* 12 [[Troll Green]]s, 2 [[Red Mushroom]]s, 2 [[Small Stone]]s, e um [[Stone Herb]] aparecem na sala dos bugs no primeiro andar.&lt;br /&gt;
* Um [[Brown Mushroom]] aparece perto de uma sepultura no segundo andar.&lt;br /&gt;
* Uma [[Backpack]], uma [[Lamp]], uma [[Pick]], 5 [[Small Stone]]s, e um [[White Mushroom]] aparecem na cave mais ao sul no segundo andar.&lt;br /&gt;
* 3 [[Meat]]s aparecem numa [[Box (Brown)]] na sala ao sudoeste no segundo andar.&lt;br /&gt;
* Uma [[Ham]], uma [[Red Apple]], um [[Stone Herb]], e uma [[Piece of Iron]] aparecem perto do [[Minotaur Mage]].&lt;br /&gt;
&lt;br /&gt;
==== [[Green Claw Swamp]] ====&lt;br /&gt;
* Um [[Green Mushroom]] aparece ao oeste do respawn único de [[Witch]].&lt;br /&gt;
* Alguns Mushrooms aparecem no único respawn de [[Witch]].&lt;br /&gt;
* [[Mushrooms]] e [[Brown Mushroom]] aparecem perto do respawn de 2 [[Witch]]es.&lt;br /&gt;
* Um [[Plate]], um [[Cup]], um [[Vial]] de [[Water (Liquid)|Water]], 2 [[Mouldy Cheese]]s dentro de uma [[Crate]], uma [[Scythe]] numa [[Crate]], uma [[Rope]], uma [[Lamp]], um [[Pot]] de [[Oil]], uma [[Wooden Spoon]] na entrada, uma [[Broom]], 3 [[Bread]]s num [[Barrel]], 3 [[Wooden Spoon]]s num [[Barrel]], e 2 [[Orange]]s num [[Barrel]] aparecem dentro e em volta da casa de [[Wyda]], em áreas facilmente acessíveis.&lt;br /&gt;
* Uma [[Basket]] e 4 [[Cookie]]s aparecem na casa de [[Wyda]], atrás de uma porta trancada.&lt;br /&gt;
* Próximo à casa de [[Wyda]] existem 4 [[Shadow Herb]]s acessíveis, 4 [[Powder Herb]]s acessíveis, 1 [[Shadow Herb]] inacessível, 1 [[Powder Herb]] inacessível, e 1 [[Blood Herb]] inacessível.&lt;br /&gt;
* Um [[Steel Shield]], um [[Soldier Helmet]], uma [[Chain Armor]], [[Studded Legs]] e um [[Document]] aparecem na montanha com 2 [[Slime]]s.&lt;br /&gt;
&lt;br /&gt;
==== [[Swamp Troll]] ====&lt;br /&gt;
* 1 [[Ham]], 5 [[Meat]] e 2 [[Roll]]s aparecem na cozinha.&lt;br /&gt;
&lt;br /&gt;
==== [[Mount Sternum]] ====&lt;br /&gt;
* [[Fish]], [[Salmon]], e uma [[Leather Boots]] aparecem no [[Fishing Hut]] ao sudeste do Mt. Sternum.&lt;br /&gt;
* Uma [[White Pearl]], um [[Lyre]] e algumas [[Arrow]]s aparecem na sala da [[Noble Armor Quest]] (O Lyre se encontra debaixo do fire field superior direito).&lt;br /&gt;
* Um [[Inkwell]] aparece na casa do [[Lubo]].&lt;br /&gt;
&lt;br /&gt;
==== [[Isle of the Kings]] ====&lt;br /&gt;
* 7 [[Cookies]], uma [[Backpack]], um [[Present]], uma [[Pick]] e outros itens aparecem no andar -1, -2 e -3 na caverna da ilha.&lt;br /&gt;
* Um [[Inkwell]] aparece perto de [[Costello]].&lt;br /&gt;
&lt;br /&gt;
=== Áreas Premium ===&lt;br /&gt;
&lt;br /&gt;
==== [[Port Hope]] ====&lt;br /&gt;
* Um [[Rum Flask]] e uma [[Torch]] aparecem na [[Waterfall Quest]].&lt;br /&gt;
* Você pode pegar mesas e cadeiras de graça do bote e do bar.&lt;br /&gt;
&lt;br /&gt;
==== [[Ankrahmun]] ====&lt;br /&gt;
* Uma única [[Carrot]] pode ser encontrada na [[Serpentine Tower]].&lt;br /&gt;
* Um [[Bread]] aparece no corredor de entrada do [[Ashta'daramai|Blue Djinn Fortress]].&lt;br /&gt;
* [[Small Stone]]s aparecem pelo deserto e dentro das paredes que rodeiam o deserto, porém elas só podem ser pegas depois de um Major Update (O deserto sofre Floor Resets).&lt;br /&gt;
&lt;br /&gt;
==== [[Edron]] ====&lt;br /&gt;
* Uma [[Grape]], [[Brown Bread]], [[Ham]] e [[Flour]] aparecem na cozinha do castelo.&lt;br /&gt;
* 1 [[Meat]] aparece depois da loja de armas, numa pequena cozinha.&lt;br /&gt;
* Um círculo feito de [[White Mushroom]]s aparece no caminho para a Dragon Lair, depois dos [[Hunter]]s e [[Poacher]]s.&lt;br /&gt;
&lt;br /&gt;
==== [[Orc Cave (Edron)]] ====&lt;br /&gt;
* [[Spear]]s podem ser encontradas por toda cave.&lt;br /&gt;
* [[Ham]] e [[Meat]] aparecem ao redor da cave. &lt;br /&gt;
* [[Drum]]s aparecem no caminho para a [[Giant Spider]].&lt;br /&gt;
&lt;br /&gt;
==== [[Troll-Goblin Peninsula]] ====&lt;br /&gt;
* Na caverna que leva à peninsula, há respawn de uma [[Rope]]. ({{mapa|33142,31800,11:4|aqui}});&lt;br /&gt;
* Existe um grande respawn diário de [[White Mushroom]]s a noroeste do andar -3 da [[Goblin]] cave.&lt;br /&gt;
&lt;br /&gt;
==== [[Hero Cave|Edron Hero Caves]] ====&lt;br /&gt;
* Um [[Scarf]], um [[Wedding Ring]] e uma [[Red Rose]] aparece na sala com 3 [[Hero]]es.&lt;br /&gt;
* Um [[Small Sapphire]], um [[Small Diamond]], um [[Small Ruby]] e uma [[Small Emerald]] aparecem na [[Demon Helmet Quest]].&lt;br /&gt;
&lt;br /&gt;
==== [[Cyclopolis]] ====&lt;br /&gt;
* Uma [[Chain Armor]] e uma [[Sword]] aparecem no primeiro andar ao leste das escadas.&lt;br /&gt;
&lt;br /&gt;
==== [[Svargrond]] ====&lt;br /&gt;
* Comidas como [[Ham]], [[Cheese]] e [[Brown Bread]] aparecem dentro de [[Barrel]]s perto de Frost Giants.&lt;br /&gt;
* Alguns [[Cheese]] aparecem na sala da [[Waterskin of Mead Quest]].&lt;br /&gt;
* Você pode pegar mesas e cadeiras do bar.&lt;br /&gt;
&lt;br /&gt;
==== [[Darashia]] ====&lt;br /&gt;
* Um [[Cup (Pirate)|Pirate Cup]], duas [[Exotic Flowers]] e um [[Inkwell]] aparecem na grande construção onde você compra magias.&lt;br /&gt;
* Um [[Vase]] aparece na grande construção onde você compra magias.&lt;br /&gt;
* [[Small Oil Lamp]]s, um [[Coconut]], algumas [[Grape]]s, uma [[Banana]], um [[Water Pipe]] e coloured pillows aparecem na [[Nomad Cave]].&lt;br /&gt;
* [[Pillow]]s de várias cores aparecem nas [[Deeper Catacombs|Catacombs]].&lt;br /&gt;
&lt;br /&gt;
==== [[Drefia]] ====&lt;br /&gt;
* Um [[Troll Green]] aparece perto da [[Black Sheep]].&lt;br /&gt;
* Small [[Valuables|Gems]] aparecem na [[Medusa Shield Quest|Necromancer Quest]].&lt;br /&gt;
&lt;br /&gt;
==== [[Liberty Bay]] ====&lt;br /&gt;
* [[Ham]], [[Fish]], uma [[Cleaver]], um [[Jug]] e um [[Plate]] aparecem na cozinha do [[Forte de Liberty Bay]].&lt;br /&gt;
* [[Pillow]]s e [[Water Pipe]]s aparecem na mansão.&lt;br /&gt;
* [[Pillow]]s e [[Water Pipe]]s aparecem na loja de gems.&lt;br /&gt;
* Um [[Bunch of Sugar Cane]] aparece na parte debaixo do Boat e na refinaria de Sugar Canes.&lt;br /&gt;
* [[Brown Mushroom]]s aparecem espalhados pelos andares mais altos da [[Vandura Mountain]].&lt;br /&gt;
&lt;br /&gt;
==== [[Nargor]] ====&lt;br /&gt;
* Alguns [[Fish]], [[Salmon]] e [[Worm]]s aparecem ao oeste dos barcos.&lt;br /&gt;
* Um [[Egg]], alguns [[Lump of Dough|Lumps of Dough]], [[Fish]], [[White Mushroom]]s e outras [[comidas|Food]]s aparecem na grande cozinha.&lt;br /&gt;
* [[Pillow]]s de diferentes cores e [[Water Pipe]]s aparecem na sala com 3 [[Pirates]].&lt;br /&gt;
&lt;br /&gt;
==== [[Sabrehaven]] ====&lt;br /&gt;
* [[Fish]] e [[Fern]] aparecem perto do bar.&lt;br /&gt;
&lt;br /&gt;
==== [[Calassa]] ====&lt;br /&gt;
* Dentro da [[Oriental Outfits Quest|Mermaid Comb Quest]] aparece um [[Mysterious Fetish]], uma [[Fork]] e um [[Ball on Chains]].&lt;br /&gt;
{{DASH|'''Nota:''' Você só pode pegar enquanto estiver fazendo a quest. Depois de feita, a porta não abre mais.}}&lt;/div&gt;</summary>
		<author><name>Hallukardy</name></author>
	</entry>
	<entry>
		<id>https://www.tibiawiki.com.br/index.php?title=Dwarven_Pickaxe&amp;diff=309040</id>
		<title>Dwarven Pickaxe</title>
		<link rel="alternate" type="text/html" href="https://www.tibiawiki.com.br/index.php?title=Dwarven_Pickaxe&amp;diff=309040"/>
		<updated>2021-04-18T03:43:58Z</updated>

		<summary type="html">&lt;p&gt;Hallukardy: adição dos locais de respawn&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Item|List={{{1|}}}|GetValue={{{GetValue|}}}&lt;br /&gt;
| name           = Dwarven Pickaxe&lt;br /&gt;
| flavortext     = It is a masterpiece of dwarvish smithery and made of especially hard steel.&lt;br /&gt;
| itemclass      = Outros Itens&lt;br /&gt;
| primarytype    = Itens de Quest&lt;br /&gt;
| secondarytype  = &lt;br /&gt;
| stackable      = no&lt;br /&gt;
| attrib         = Nenhum.&lt;br /&gt;
| weight         = 60.00&lt;br /&gt;
| droppedby      = Ninguém.&lt;br /&gt;
| buyfrom        = Jogadores.&lt;br /&gt;
| sellto         = Jogadores.&lt;br /&gt;
| implemented    = 7.6&lt;br /&gt;
| notes          = Mesmo sprite de uma [[Ice Pick]]. Note que Dwarven Pickaxes não podem ser usados para abrir buracos (você não pode usá-lo).&amp;lt;noinclude&amp;gt;&amp;lt;p&amp;gt;&amp;lt;spoiler&amp;gt;Item temporariamente obtido na [[The Explorer Society Quest]]. &lt;br /&gt;
6 delas também aparece nas [[Dwarf Mines]] em um [[Respawn Diário]]:&lt;br /&gt;
Na [[Old Ore Mine]] aparece {{mapa|32506,31964,12:4|aqui}}.&lt;br /&gt;
Na [[Splintered Stone Mine]] aparece {{mapa|32427,31900,12:4|aqui}}.&lt;br /&gt;
Na [[Bright Ledge Mine]] aparece {{mapa|32520,31929,10:4|aqui}} e também {{mapa|32503,31922,12:4|aqui}}.&lt;br /&gt;
Na [[Pick 'N Shovel Mine]] aparece {{mapa|32447,31973,11:4|aqui}} e também {{mapa|32425,31948,12:4|aqui}}.&lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Hallukardy</name></author>
	</entry>
</feed>